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Trapped in a Video Game
- Trapped in a Video Game, Book 4
- Narrated by: Kirby Heyborne
- Series: Trapped in a Video Game Series, Book 4
- Length: 2 hrs and 41 mins
- Categories: Children's Audiobooks, Literature & Fiction
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- Trapped in a Video Game, Book 5
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Jesse and Eric have 10 minutes to save the world. In those 10 minutes, they’re supposed to dive into a massive video game universe, track down an all-powerful madman, and stop his evil plan before it’s too late. Sound impossible? It’s super impossible. There will be fire-breathing pterodactyls, angry green giants, and unicorns that shoot lasers out of their hooves. If Jesse and Eric are going to survive long enough to fight the final boss, they’ll need to rely on each other like never before. Do they have what it takes? The clock is ticking.
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Trapped in a Video Game
- Trapped in a Video Game, Book 3
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The robots are here and they're not happy - at all. After accidentally releasing the robot villains from Super Bot World 3 into the real world, Jesse Rigsby's got to figure out a way to make everything right before anyone gets hurt. He'd usually rely on his friend Eric to help him with this sort of thing, but he's gone missing. To find Eric, Jesse will have to survive rickety mine carts, sewer piranhas, mysterious men in suits and a 100-foot-tall robot named Goliatron.
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Trapped in a Video Game: The Invisible Invasion
- Trapped in a Video Game, Book 2
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After Full Blast, Jesse Rigsby and his friend Eric has sworn off video games. But when Jesse is offered the chance to save his friend Mark, of course, he says, "yes." Problem is, Jesse is invisible now, sucked into the world of Go Wild, a Pokemon Go-style mobile game. To reach Mark, Jesse's going to have to shake the Bigfoot chasing him through the school library, survive the velociraptor in the bathroom, and battle the ginormous flame-throwing bat in the cafeteria. Can Jesse stay alive long enough to solve the mystery of what happened to Mark?
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Trapped in a Video Game
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Jesse Rigsby hates video games - and for good reason. You see, a video game character is trying to kill him. After getting sucked in the new game Full Blast with his friend Eric, Jesse starts to see the appeal of vaporizing man-size praying mantises while cruising around by jet pack. But pretty soon, a mysterious figure begins following Eric and Jesse, and they discover they can't leave the game. If they don't figure out what's going on fast, they'll be trapped for good!
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All Elliott Harkness wants is to be a superhero. His parents are superheroes. His older sister is a superhero. Heck, even his dog is a superhero. But Elliott has a problem - he’s a “zero”, which is super-speak for powerless! So, while his family is off fighting crime, Elliott is stuck muddling through middle school. But when danger strikes, and Elliott is Earth's last hope, will he find the power to be the epic hero he's always wanted to be? Or will he always be just an epic zero?
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This is an awful story
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Diary of a 6th Grade Ninja
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Jesse and Eric have 10 minutes to save the world. In those 10 minutes, they’re supposed to dive into a massive video game universe, track down an all-powerful madman, and stop his evil plan before it’s too late. Sound impossible? It’s super impossible. There will be fire-breathing pterodactyls, angry green giants, and unicorns that shoot lasers out of their hooves. If Jesse and Eric are going to survive long enough to fight the final boss, they’ll need to rely on each other like never before. Do they have what it takes? The clock is ticking.
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Trapped in a Video Game
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The robots are here and they're not happy - at all. After accidentally releasing the robot villains from Super Bot World 3 into the real world, Jesse Rigsby's got to figure out a way to make everything right before anyone gets hurt. He'd usually rely on his friend Eric to help him with this sort of thing, but he's gone missing. To find Eric, Jesse will have to survive rickety mine carts, sewer piranhas, mysterious men in suits and a 100-foot-tall robot named Goliatron.
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All Elliott Harkness wants is to be a superhero. His parents are superheroes. His older sister is a superhero. Heck, even his dog is a superhero. But Elliott has a problem - he’s a “zero”, which is super-speak for powerless! So, while his family is off fighting crime, Elliott is stuck muddling through middle school. But when danger strikes, and Elliott is Earth's last hope, will he find the power to be the epic hero he's always wanted to be? Or will he always be just an epic zero?
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Publisher's Summary
Alistair Gregory, the man who figured out how to put people into video games, is not what he seems. Jesse Rigsby is sure of that. Jesse’s sure of something else, too - he’s being watched. To unravel the mystery, Jesse’s going to have to transform himself into a superspy with serious retro-gaming skills. Can he pull it off before the bad guys catch on?