Get a free audiobook

The Simulation Hypothesis: An MIT Computer Scientist Shows Why AI, Quantum Physics, and Eastern Mystics All Agree We Are in a Video Game

Written by: Rizwan Virk
Narrated by: Kory Getman
Length: 9 hrs and 22 mins
4 out of 5 stars (5 ratings)

CDN$ 14.95/month after 30 days. Cancel anytime.

Publisher's Summary

The Simulation Hypothesis, by best-selling author, renowned MIT computer scientist, and Silicon Valley video game designer Rizwan Virk, explains one of the most daring and consequential theories of our time.

Drawing from research and concepts from computer science, artificial intelligence, video games, quantum physics, and referencing both speculative fiction and ancient eastern spiritual texts, Virk shows how all of these traditions come together to point to the idea that we may be inside a simulated reality like the Matrix.

The Simulation Hypothesis is the idea that our physical reality, far from being a solid physical universe, is part of an increasingly sophisticated video game-like simulation, where we all have multiple lives, consisting of pixels with its own internal clock run by some giant Artificial Intelligence. Simulation theory explains some of the biggest mysteries of quantum and relativistic physics, such as quantum indeterminacy, parallel universes, and the integral nature of the speed of light.

“There’s a one in a billion chance we are not living in a simulation.” (Elon Musk)

“I find it hard to argue we are not in a simulation.” (Neil deGrasse Tyson)

“We are living in computer generated reality.” (Philip K. Dick)

Video game designer Riz Virk shows how the history and evolution of our video games, including virtual reality, augmented reality, artificial intelligence, and quantum computing could lead us to the point of being able to develop all encompassing virtual worlds like the Oasis in Ready Player One, or the simulated reality in The Matrix.

While the idea sounds like science fiction, many scientists, engineers, and professors have given the simulation hypothesis serious consideration. But the simulation hypothesis is not just a modern idea. Philosophers and mystics of all traditions have long contended that we are living in some kind of “illusion“ and that there are other realities which we can access with our minds.

Whether you are a computer scientist, a fan of science fiction like The Matrix movies, a video game enthusiast, or a spiritual seeker, The Simulation Hypothesis touches on all these areas, and you will never look at the world the same way again!

©2019 Rizwan Virk (P)2019 Rizwan Virk

What members say

Average Customer Ratings

Overall

  • 4 out of 5 stars
  • 5 Stars
    2
  • 4 Stars
    2
  • 3 Stars
    0
  • 2 Stars
    0
  • 1 Stars
    1

Performance

  • 4 out of 5 stars
  • 5 Stars
    2
  • 4 Stars
    1
  • 3 Stars
    2
  • 2 Stars
    0
  • 1 Stars
    0

Story

  • 3.5 out of 5 stars
  • 5 Stars
    2
  • 4 Stars
    1
  • 3 Stars
    1
  • 2 Stars
    0
  • 1 Stars
    1
Sort by:
  • Overall
    5 out of 5 stars
  • Performance
    5 out of 5 stars
  • Story
    5 out of 5 stars

mind blown

couldnt stop listening to this. bit boring at first going thru video game types and how it ties into everything but very necessary for the rest of the book.
want a unifying theory for everything here it is and its pretty plain as day i havnt had anything remotely invigorating as this information in a long time it has sparked many dead interests and shown a new light and perspective on alot of stuff ive dismissed as an atheist

  • Overall
    1 out of 5 stars
  • Performance
    3 out of 5 stars
  • Story
    1 out of 5 stars

This book is basically an enormous non sequitur..<br />

This books start really good, until the author start to link paranormal activities and religious experiences to the simulation hypothesis. At this point it sink lower that where the Titanic wreck is resting. It even goes toquote Uri Geller, a known fake psychist....

Sort by:
  • Overall
    2 out of 5 stars
  • Performance
    1 out of 5 stars
  • Story
    2 out of 5 stars
  • Samwell
  • 2019-05-26

A 90's thesis for a mail order university

Rizwan Virk went to MIT. If you take one thing away from this book, it'll be that fact, sprinkled constantly in between constant definitions of acronyms that anyone reading this overblown undergrad-like work, will come away with.

The first part of the book wastes our time with a history of video and arcade games. Really. No more needs to be said in what should have been a single chapter at most. Of course, if that's not enough, Virk treats you like an imbecile with definitions of terms like NPCs and pixels,

The second part is the only part that has merit, though it's a retread of what you can find online in much better YouTube videos and short articles. Putting everything together in one place is a good thing, which saved this book from a 1 star review.

Part three "educates" us about world religions and how they can map to the Simulation Theory. Again, no new ground there.

Most interesting are unexplained phenomena, which leaves you wondering why there aren't more.

This is undoubtedly the worst narration I've listened to so far in an Audible book. Random pauses are everywhere, likely while the reader is turning a page, distracted by a squirrel, or possibly some other unexplained phenomena. There's even a bunch of doubled up words (might be in the original text, to be fair), and if you don't listen to this on at least 1.5x speed, you'll be frustrated.

This is currently the best book on Simulation Hypothesis, as it's the only one to treat the subject fully, but that's not exactly a ringing endorsement.

6 of 6 people found this review helpful