Gratuit avec l'essai de 30 jours

  • Getting Gamers

  • The Psychology of Video Games and Their Impact on the People who Play Them
  • Auteur(s): Jamie Madigan
  • Narrateur(s): Stephen Bel Davies
  • Durée: 11 h et 25 min
  • 4,7 out of 5 stars (32 évaluations)

Choisissez 1 livre audio par mois dans notre incomparable catalogue.
Écoutez à volonté des milliers de livres audio, de livres originaux et de balados.
Accédez à des promotions et à des soldes exclusifs.
L'abonnement Premium Plus se renouvelle automatiquement au tarif de 14,95 $/mois + taxes applicables après 30 jours. Annulation possible à tout moment.
Page de couverture de Getting Gamers

Getting Gamers

Auteur(s): Jamie Madigan
Narrateur(s): Stephen Bel Davies
Essayer pour 0,00 $

Après 30 jours, 14,95$/mois. Annulable en tout temps.

Acheter pour 26,30$

Acheter pour 26,30$

Payer avec la carte finissant par
En confirmant votre achat, vous acceptez les conditions d'utilisation d'Audible et la déclaration de confidentialité d'Amazon. Des taxes peuvent s'appliquer.

Description

Getting Gamers will show that rather than being a waste of time, video games can help us develop skills, make friends, succeed at work, form good habits, and be happy. Taking the time to learn what's happening in our heads as we play and shop allows us to approach games and gaming communities on our own terms and get more out of them.

With sales in the tens of billions of dollars each year, just about everybody is playing some kind of video game whether it's on a console, a computer, a web browser, or a phone. Much of the medium's success is built on careful (though sometimes unwitting) adherence to basic principles of psychology. This is something that's becoming even more important as games become more social, interactive, and sophisticated. This book offers something unique to the millions of people who play or design games: how to use an understanding of psychology to be a better part of their gaming communities, to avoid being manipulated when they shop and play, and to get the most enjoyment out of playing games. With examples from the games themselves, Jamie Madigan offers a fuller understanding of the impact of games on our psychology and the influence of psychology on our games.

©2016 Harold James Madigan (P)2019 Tantor

Ce que les auditeurs disent de Getting Gamers

Moyenne des évaluations de clients
Au global
  • 4.5 out of 5 stars
  • 5 étoiles
    24
  • 4 étoiles
    7
  • 3 étoiles
    0
  • 2 étoiles
    1
  • 1 étoile
    0
Performance
  • 4.5 out of 5 stars
  • 5 étoiles
    21
  • 4 étoiles
    3
  • 3 étoiles
    2
  • 2 étoiles
    0
  • 1 étoile
    0
Histoire
  • 4.5 out of 5 stars
  • 5 étoiles
    20
  • 4 étoiles
    3
  • 3 étoiles
    1
  • 2 étoiles
    1
  • 1 étoile
    0

Évaluations – Cliquez sur les onglets pour changer la source des évaluations.