
Shadow Sun Survival
Shadow Sun, Book 1
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Acheter pour 31,26 $
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Narrateur(s):
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Will M. Watt
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Jeff Hays
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Andrea Parsneau
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Annie Ellicott
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Auteur(s):
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Dave Willmarth
À propos de cet audio
How well would you fare if the apocalypse fell upon you? Could you survive more than a few days? Would you be able to feed yourself? Find clean water? Safe shelter? Heal your wounds?
Allistor is a gamer geek who has spent most of his life indoors, playing virtual reality MMORPGS and reading classic LitRPG books. But when Earth is seized by an ancient race wielding incredibly advanced tech, who transport the entire planet to a new location with twin suns, he finds himself fighting to survive in real life. The human race is declared a contaminant, and the new overlords decree that 90 percent of us will be exterminated. Creatures out of myth and legend are sent to do the killing. Dragons, titans, alien creatures, big and small, all with a hunger for human flesh. Humans who survive the first year will be rewarded.
After seeing his family killed in the first week, Allistor leads a small group of survivors in their struggle to stay alive. Not satisfied with simple survival, he strives to make himself and his people stronger. The new "magic" RPG system that now governs the planet is something he can work with, and teach others to exploit. Thrust into a leadership position, and with vengeance in his heart, Allistor aims to establish a stronghold, then take the fight to the monsters who seek to enslave his people.
©2019 Dave Willmarth (P)2019 Dave Willmarthabsolutely amazing job.
a little odd but damn am I invested
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a pleasant surprise.
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a really solid fantasy book
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Great listen
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great story
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great story but lacking in some things
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Now, the story here, on the other hand, had a great start but petered out toward the end. The intense battles against dangerous predators and learning to survive in a suddenly hostile landscape, finding other survivors and working together into a tight-knit family. All great stuff!
But then it eventually gives way to tedious base-building and tower defense. There are no major villains for the heroes to match wits against (actually, none of the humans can seem to put together a plan more complex than tricking people into thinking they're good people when they're not and then standing around at the front door when that doesn't pan out), no giant unstoppable monsters that last more than a chapter after the mid-way point, no dungeon crawls in alien labyrinths, no grand treasures or even MacGuffins to acquire. They just build one base, then another, and another, one more, a token base defense event against non-threatening foes, then done.
The thing that bothered me the most was the realization that the RPG statistics make an appearance and don't really do much else. Attributes, levels, hit points, damage, and skills all seem to just be indicators of what the character is capable of, but adding more doesn't seem to give any new knowledge, endurance, or power after it's first brought up. After putting just a few points in Strength, Allistor already has almost superhuman power that he fritters away on hauling gear and opening doors, but he then raises his Intelligence even higher than his Strength and definitely doesn't get any smarter. The damage enemies deal isn't proportional to their levels but rather to the location they attack just as if there were no RPG system in place at all. Getting healed tops off the HP bar and restores skin, but blood/limb loss, concussions, internal damage, and other effects are all treated as debuffs completely unassociated with HP aside from preventing it from recovering naturally, albeit with vastly reduced recovery times. Skill gains don't impart additional knowledge of how to do something properly. Level 3 characters do just as much damage as Level 10 characters.
And when the book eventually devolves into the aforementioned base-building and tower defense sections, it's guns, guns, and bigger guns, all the way to the end. I won't harp on as much about cars because the setting is only a few weeks after the apocalypse, and there aren't any other viable methods of long-distance travel since it's still Earth. But guns are practically the end-all be-all of combat. Allistor himself continues to use scavenged shotguns and rifles as his primary weapons right to the end, with the occasional spell to lock things down or burn an area to spice things up. Even new armor would have added something, but one group gets a few suits of crafted leather armor and then no one ever gets anything defensive again, except for one of Allistor's spells that barely has any effect on anything as every attack just smashes his puny barrier to pieces and does almost full damage to the target on the other side anyway.
Overall, the first half of the book is 5 stars! The second half drops all the way down to 2 stars as everything that came before just stagnates.
Good start, endgame needs more content
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Just like the title says. This series has pretty good world building, back story and developing characters. That said it sometimes feels like the main character hasn't changed at a lot of points in the story. While other characters are learning and becoming smarter he still seems like a doofus of a college student bumbling along. After a year of fighting monsters, aliens and humans it feels like he has learned nothing.
*Some spoilers below*
For example, bringing more people into his group while standing right in front of them with little to no protection, AFTER he has been shot or almost killed doing the same thing multiple times. Then when they attack he is ALWAYS SURPRISED. He then proceeds to beat himself up and cries like a b**ch blaming himself that they died. This happens multiple times! The amount of time the author spends making the MC be a little baby is WAY too much. Why is it that everyone around him understands the situation and dont care about the consequences, but have to spend time after almost every battle consoling the MC. Seriously, they have to explain to him everytime that he did what he had to while he cries and blames himself like some whiny preteen going through puberty.
Honestly I have debated shelving this series due to the blatant use of making the MC the exact opposite of the plot armor that other MCs get. What is it called when an author makes the MC dumber so he can progress the story?
The MC bouncing from a confident, intelligent leader to a f**king idiot child who doesn't seem like he has killed 30+ people is a HUGE Buzzkill and pulls me out of the immersion of the story.
I cant emphasize that enough. I try to understand that he is supposed to be a young, naive student, but the fact that it has been a year of him fighting, killing people and monsters, and becoming an Fing PLANETARY PRINCE but still being how he was when it all started still actually pisses me off. Seriously.
All that said I enjoy the premise of the story, the plot and the authors writing style.
If only he developed the MC like the rest of the supporting characters
Good but MC is dumb as a brick
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