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The Art of Game Design (3rd Edition)

A Book of Lenses

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The Art of Game Design (3rd Edition)

Auteur(s): Jesse Schell
Narrateur(s): Ray Greenley
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The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card, and athletic games also work in top-quality video games.

Good game design happens when you view your game from as many perspectives as possible, and award-winning author Jesse Schell presents over 100 sets of questions to ask yourself as you build, play and change your game until you finalize your design.

This latest third edition includes examples from new VR and AR platforms as well as from modern games such as Uncharted 4 and The Last of Us, Free to Play games, hybrid games, transformational games, and more.

Whatever your role in video game development an understanding of the principles of game design will make you better at what you do. For over 10 years this book has provided inspiration and guidance to budding and experienced game designers—helping to make better games faster.

©2020 Taylor & Francis Group, LLC (P)2026 Tantor Media
Programmation et développement de logiciels
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