Page de couverture de A Trip Down Memory Card Lane

A Trip Down Memory Card Lane

A Trip Down Memory Card Lane

Auteur(s): David Kassin and Robert Kassin
Écouter gratuitement

À propos de cet audio

Would you like to learn new things about your favorite video games, and the people who create them? A Trip Down Memory Card Lane is a weekly video game history podcast that uses the current week in gaming history as a guide to tell you interesting stories about the history of video games, gaming consoles, game designers, the gaming studios they've founded, and more. Join hosts David Kassin and Robert Kassin as they take an often-chronological look at the people, companies, technologies, and developmental processes that have helped bring your favorite video games to life on each week's trip down Memory Card Lane.Copyright 2025 Science-fiction
Épisodes
  • Ep.254 – Portal to the Unknown - How Prey Finally Found Its Form
    Jul 10 2025

    Today, we’re navigating shifting gravity and even shakier development timelines as we dive into Prey, the 2006 sci-fi shooter that took over a decade—and four complete overhauls—to reach players. We begin by exploring the ambitious origins of the original Prey, from 3D Realms’ early aspirations for a revolutionary 3D engine to a series of failed prototypes, engine rewrites, and studio shakeups. Then, we follow the game’s surprising resurrection at Human Head Studios, tracing how Cherokee mythology, alien abductions, and groundbreaking mechanics came together in a game that wowed critics and sold over a million copies. Finally, we chart the messy road to Prey 2, its abrupt cancellation, and the eventual reboot by Arkane Studios in 2017—a spiritual successor that channeled System Shock and Dishonored into something entirely new. So grab your spirit bow and prepare to walk the walls on today’s gravity-defying trip down Memory Card Lane!

    Find out more at https://a-trip-down-memory-card-lane.pinecast.co

    Voir plus Voir moins
    56 min
  • Ep.253 – A Bear, A Bird, and a Classic - The Story of Banjo-Kazooie
    Jul 3 2025

    In this week’s episode, we explore the whimsical world of Banjo-Kazooie (1998), Rare’s beloved 3D platformer that helped define the Nintendo 64 era. We trace its surprising evolution from a scrapped RPG called Project Dream into a genre-defining collect-a-thon starring a bear and a bird. Along the way, we look at how Rare pivoted in response to Super Mario 64, embraced exploration over precision platforming, and created one of gaming’s most iconic duos. We also touch on the legacy of the series, the controversial Nuts & Bolts, and Banjo’s continued presence in games like Super Smash Bros. It’s a nostalgic celebration of creativity, reinvention, and the golden age of Rare.

    Find out more at https://a-trip-down-memory-card-lane.pinecast.co

    Voir plus Voir moins
    59 min
  • Ep.252 – Sanity Slips Away - The Psychological Horror of Eternal Darkness
    Jun 26 2025

    Today, we’re descending into the depths of Eternal Darkness: Sanity’s Requiem, the 2002 GameCube classic that dared to blur the line between player and character. We begin by exploring how Canadian developer Silicon Knights transitioned from strategy games to psychological horror under the guidance of Denis Dyack, with Eternal Darkness evolving from a Nintendo 64 project into one of the GameCube’s most ambitious launch titles. Along the way, we examine the game’s Lovecraftian influences, complex narrative spanning centuries, and groundbreaking sanity system that played tricks on players’ minds in unforgettable ways. Though it struggled commercially, its critical acclaim and cult following secured its legacy as a pioneer in interactive horror. So steel your nerves and question your reality—it’s time for a sanity-shattering trip down Memory Card Lane!

    Find out more at https://a-trip-down-memory-card-lane.pinecast.co

    Voir plus Voir moins
    1 h et 4 min

Ce que les auditeurs disent de A Trip Down Memory Card Lane

Moyenne des évaluations de clients

Évaluations – Cliquez sur les onglets pour changer la source des évaluations.