Page de couverture de Attack Of Opportunity

Attack Of Opportunity

Attack Of Opportunity

Auteur(s): Dungeon Step-Daddy
Écouter gratuitement

À propos de cet audio

Oob After Dark. This is where two DM's in one campaign who are new to streaming like to relax all while telling the audience some issues we had, what went well and where our campaign is going. If you like the podcast and want to watch the campaign, the links are; Step-Daddy's Group YouTube https://www.youtube.com/@AOO666 Twitch https://www.twitch.tv/attack_of_opportunity Facebook https://www.facebook.com/Attacks.Of.Opportunity/ Tiktok https://www.tiktok.com/@attack_of_opportunityDungeon Step-Daddy
Épisodes
  • Oob Recap XXVI – Planet Saga: Charity Fund, Stone Baths, and Meake Frozen Mid-Scream
    Jan 29 2026

    The party tries to turn “we survived” into “we actually help people,” building a small relief fund with the Golden Oracle and putting real coin into freed prisoners’ hands. Then a thieves’ cant warning hits like a cold slap: Meake is about to get hammered. They race north and arrive too late for “normal.” The city is frozen mid-panic, white kobolds patrol the sky, and hidden wards erase anyone who moves wrong. Stealth lasts exactly as long as it can. When the patrol finds them, the street explodes into a brutal fight, and the only question left is whether they can hold the line long enough to reach the hatchery.


    Music: Shadowfell - Evernight Background by Supernova Collective https://supernovacollective.bandcamp.comLicensed under Scrybe Quill Context Licensehttps://www.scrybequill.com/license

    Voir plus Voir moins
    4 min
  • Oob Recap XXV – Planet Saga: Bernadette’s Cage, Grease & Caltrops, and a Family Put Back Together
    Jan 25 2026

    A purring door leads to a kill-room: cages, a pirate captain with a monster of a “pet,” and Bernadette Follis broken in a cell with an arm missing. What follows is pure trench-fight D&D, where the floor turns into a hazard map, Mecoo keeps getting dragged back from the edge, Nefir burns himself down to keep a kid alive, and Bramble erupts out of captivity with Sydan’s fire at his heels. When the dust finally settles, it isn’t just loot and prisoners being hauled out of Tricadia, it’s a daughter being carried home. Two weeks at sea, one hand-carved replacement, and one high-level miracle later, the party gets something rare: a win that actually feels like it matters.

    Music: Conclude the Heist (Escape Theme) by Supernova Collective https://supernovacollective.bandcamp.comLicensed under Scrybe Quill Context Licensehttps://www.scrybequill.com/license

    Voir plus Voir moins
    3 min
  • Session 49 – Forge Meltdown, Silver Keys & “Named Builds”
    Jan 23 2026

    This week the stream didn’t get taken out by Streamlabs, Twitch, or YouTube, it got taken out by Forge. Servers couldn’t play nice with Cloudflare, half the table couldn’t log in, and the duct-tape fix was VPNing to Canada… which worked, right up until my PC started dumping RAM like it was trying to hit a high score and the stream died anyway. In the recap, the party bags their fourth key after dropping a nasty two-headed hook-hand horror, gets jumped by moon wraiths, and then Bramble goes full werewolf and has to get non-lethally put down and locked in a sarcophagus until someone can cure him. And for the DM Deep Dive, I get into power builds: why I don’t allow “named” internet builds at my table, and how one broken character can warp the whole party’s fun.

    Voir plus Voir moins
    14 min
Pas encore de commentaire