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Epic Realms Podcast

Epic Realms Podcast

Auteur(s): Epic Realms Media
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À propos de cet audio

The Epic Realms Podcast is an engaging interview-style podcast that brings together a diverse range of creative minds from various fields. This podcast offers insightful conversations with renowned authors, RPG game designers, actors, audiobook narrators, TV personalities, board game designers, and many other fascinating guests. Each episode of the Epic Realms Podcast delves deep into the experiences, inspirations, and journeys of these talented individuals, providing listeners with a unique opportunity to gain valuable insights into their creative processes and the worlds they have helped bring to life. Whether you’re a fan of literature, gaming, entertainment, or simply enjoy hearing from influential personalities, this podcast offers a wealth of knowledge and inspiration. With its engaging interview format and a wide range of guests, the Epic Realms Podcast provides a platform for listeners to discover the behind-the-scenes stories and perspectives of their favorite authors, game designers, actors, and more. Tune in to this captivating podcast and join us on a journey through the realms of creativity and imagination.Copyright 2025 All Rights Reserved
Épisodes
  • RPG Icon Steven Schend
    Sep 16 2025

    In this episode of Epic Realms, we welcome veteran game designer, editor, and author Steven E. Schend. Steven’s work helped shape the Forgotten Realms, Spelljammer, and Planescape during the golden age of 2nd Edition Dungeons & Dragons. He’s also the author of the novel Blackstaff and contributed to the Marvel Super Heroes RPG and Alternity.

    Our conversation explores Steven’s journey from gamer to TSR editor, designer, and novelist, with behind-the-scenes stories from his years at TSR and Wizards of the Coast. We discuss the creative process behind iconic Realms sourcebooks like Sea of Fallen Stars and City of Splendors, the development of his beloved character Gamelon Idogyr, and how his work continues to influence roleplaying games today.

    Steven also shares his experiences in writing novels, his reflections on the evolving RPG industry, and his current projects including the Ouroboros RPG and Mythmakers/Realmsbound.

    If you’re a fan of Forgotten Realms, classic D&D history, or the craft of RPG design and worldbuilding, this is an episode you won’t want to miss. Don't forget to follow/subscribe to the podcast to get notified for all future episodes! Stevens Website https://steveneschend.com/

    Check us out at - http://www.EpicRealmsMedia.com

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    57 min
  • Author Rosemary Jones
    Sep 2 2025

    Join us live for an exciting conversation with author Rosemary Jones! She’s written across beloved worlds including Dungeons & Dragons’ Forgotten Realms and Arkham Horror, with novels like City of the Dead, Crypt of the Moaning Diamond, Mask of Silver, and The Deadly Grimoire. We’ll talk about her career in fantasy and horror, her passion for storytelling, and her journey as both a novelist and short story writer. Don’t miss this chance to hear behind-the-scenes insights. https://rosemaryjones.com/ Check us out at our website www.EpicRealmsMedia.com

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    52 min
  • RPG Legend Jeff Grubb Interview
    Aug 19 2025

    In this episode of Epic Realms, we sit down with legendary game designer and author Jeff Grubb to explore his incredible career in tabletop and video games. Jeff shares how his early passion for wargaming grew into a role at TSR, then Wizards of the Coast, shaping iconic campaign settings like Forgotten Realms, Spelljammer, and Planescape.

    We dig into behind-the-scenes stories, from developing the Karameikos box set and its lasting impact on the D&D world, to creating games based on classic ’80s TV shows like Dallas and All My Children. Jeff also reflects on the shift from designing RPG material to writing novels — spanning from the beloved Azure Bonds to his final novel, Star Wars: Scourge.

    The conversation wraps with a look at his current work on Elder Scrolls Online and the lessons learned across decades of storytelling and game design.

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    54 min
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