Page de couverture de Glacier Road

Glacier Road

Glacier Road

Auteur(s): Glacier Road
Écouter gratuitement

À propos de cet audio

The official website for the studio Glacier Road. https://docs.google.com/forms/d/1HwW0Msd5N_b199BmrjFjYqayDBfJAQEsafRzLdhKSk0/editGlacier Road Gestion et leadership Économie
Épisodes
  • Season 2 Trailer
    Sep 19 2025

    The Glacier Road Podcast has officially announced the launch of its second season, marking a strategic pivot toward comprehensive coverage of Glacier Road. The announcement signals a major expansion of the show's editorial direction, positioning it as a premier destination for gaming industry insights and behind-the-scenes content.


    Voir plus Voir moins
    4 min
  • Game Development and Studio Operations Roles
    Jun 19 2025

    The episode outline various job descriptions within a game development studio, focusing on roles essential for creating immersive and high-quality gaming experiences. These positions encompass a wide range of expertise, including animation programming and artistry, specializing in areas like procedural motion, character performances, and combat. Also highlighted are roles in game engine development, mission and open-world design, and technical art for materials and tools, all crucial for the game's visual and interactive elements. Furthermore, the episode detail positions in motion capture production and leadership, integral for realistic character movement, alongside gameplay engineering roles that build core mechanics. Finally, support functions like HR and Workplace Services are also mentioned, ensuring the studio's operational efficiency.

    Voir plus Voir moins
    15 min
  • Glacier Road Senior Generalist Artist Job Description
    May 28 2025

    This episode outlines the requirements and expectations for a Senior Generalist Artist position at Glacier Road, a game development company specializing in visually stunning open-world environments. The role demands an artist proficient in both 2D and 3D pipelines with experience in creating assets for environments, props, and characters, and the ability to collaborate across teams to ensure artistic integrity and technical needs are met. Candidates should possess at least five years of game development experience, a strong portfolio demonstrating versatility, and proficiency in standard art tools and real-time engines, with a deep understanding of game development constraints and a passion for video games.


    Voir plus Voir moins
    5 min
Pas encore de commentaire