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Page de couverture de Halo 2: Artifacts

Halo 2: Artifacts

Halo 2: Artifacts

Auteur(s): Andy "Bravo" Dudynsky
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À propos de cet audio

The untold stories of Halo 2's multiplayer development. Andy “Bravo” Dudynsky sits down with Max Hoberman, Lead Multiplayer Designer for the revolutionary video game Halo 2, to finally reveal what's hidden within the game's original, never-before-seen design documents. A four-episode limited series.

© 2025 Halo 2: Artifacts
Science-fiction
Épisodes
  • Halo 2: Artifacts - Trailer
    Oct 29 2021

    Welcome to Halo 2: Artifacts. In this limited series, Andy “Bravo” Dudynsky sits down with Max Hoberman, Lead Multiplayer Designer for the revolutionary video game Halo 2, to finally reveal what's hidden within the game's original, never-before-seen design documents. Series premiere November 5.

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    8 min
  • Episode 1 - The Beginning
    Nov 5 2021

    In the series premiere, we cover Max's early days at Bungie, the first Halo multiplayer prototypes, Halo 2’s “Warfare” game mode, Halo 2 design decisions, cut multiplayer modes, and more.

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    51 min
  • Episode 2 - The Social Revolution
    Nov 12 2021

    Max and a special guest dive into the stories behind what it took to deliver Halo 2’s groundbreaking online innovations - parties, clans, matchmaking, the ranking system, cut features, and much more.

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    1 h et 7 min
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