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STEREOSCOPE

STEREOSCOPE

Auteur(s): Byron Diffenderffer Anthony Vasiliadis
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À propos de cet audio

Welcome to the STEREOSCOPE Podcast, the place where we dive deep into everything immersive video. From VR180, 3D360, Spatial Video, Volumetric to Photogrammetry, we cover it all. Our show is dedicated to covering the latest news, best practices, and workflows that are essential to the immersive video community. The VR industry has been a major force behind the rapid growth of this medium and we are excited to showcase how it impacts immersive video. Every episode, we feature two videos created by our talented community members to inspire and showcase the amazing work being done in this space. Join us on the next phase of cinema as we gaze through the STEREOSCOPE.

© 2025 Stereoscope Productions LLC
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Épisodes
  • Apple, Google, and Meta go head-to-head while XR finds its footing
    Jul 3 2025

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    The XR industry is hitting a mature stride with companies making significant investments despite recurring reports of VR's demise. We explore how companies are embracing XR as the evolution of VR technology with broader applications and market potential.

    • Meta partners with Xbox to release a branded Quest 3S bundle with Game Pass Ultimate
    • Cloud streaming games over Quest headsets provides latency benefits when home network conditions are optimal
    • Meta reportedly courting Disney and A24 to create high-quality immersive content for next-gen headsets
    • DAZN introduces new tabletop experience for watching soccer/football with 3D rendered field visualization
    • Snap announces standalone AR glasses with no external puck, targeting late 2024/early 2025 release
    • XReal's Project Aura promises 70-degree field of view with external puck and Android XR compatibility
    • Apple Vision OS 26 introduces PlayStation controller support and shared spatial experiences for co-watching
    • Google's Android XR strategy includes monocular display glasses with real-time translation capabilities

    Check out our merch store for Stereoscope shirts and mugs. If you enjoy the podcast, please subscribe, share with others in the immersive video community, and help us grow by interacting more in the comments.


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    1 h et 20 min
  • Meta Approaches Hypernova! With James Cameron, Apple Immersive, and Blackmagic's $30K Camera Revolution
    May 23 2025

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    We explore the evolving landscape of immersive technology, from James Cameron's partnership with Meta to Blackmagic's groundbreaking new camera system. The tech world is shifting toward more integrated, powerful tools for creating and experiencing immersive content.

    • James Cameron acknowledges VR headsets as the optimal medium for 3D movies, eliminating issues like crosstalk and brightness loss
    • Meta's "Hypernova" smart glasses coming in 2025 ($1300-1400) with a monocular display in the lower right corner
    • Apple releases Immersive Video Utility for importing and reviewing Vision Pro footage with multi-device playback capabilities
    • Third-party developer Ivory enables eye tracking on PSVR2 for PC, allowing for dynamic foveated rendering
    • Blackmagic unveils the $30,000 Ursa Immersive camera with dual 8K sensors, 90fps recording, and complete Apple Vision Pro integration
    • The camera's metadata-driven pipeline preserves quality through the entire post-production process


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    56 min
  • The Human Within Review: Exploring the Frontier of Interactive VR Storytelling - PLUS: Deckard, Viverse, PSVR2, and BONO!
    Mar 18 2025

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    PlayStation VR 2 just received a substantial $150 price cut, bringing the headset down to $399 - a revealing move that speaks volumes about its sluggish sales. Despite quality hardware and impressive OLED displays, Sony's VR platform has struggled against Meta's dominance, with no exclusive titles released in nearly a year. The situation draws uncomfortable parallels to Sony's ill-fated PS Vita, another promising device abandoned after underwhelming market performance.

    Meanwhile, excitement builds around Valve's long-rumored Deckard headset. Leaked information suggests a late 2025 launch at approximately $1,200, featuring eye-tracking technology and potentially 4K micro-OLED displays. Most intriguing is the possibility that Deckard could function as a "Steam Deck for your face," allowing users to play their entire Steam library in VR - not just dedicated VR games. Newly leaked controller designs featuring a d-pad further support this theory, potentially revolutionizing how we think about VR gaming.

    On the content front, Apple's immersive video ecosystem continues expanding with Bono's upcoming feature-length documentary and Prima, a new app that claims to deliver cleaner video than Apple's own immersive format. We follow up the second half of the show with our deep-dive review of "The Human Within," a $20 interactive VR film that blends live action, 360 video, and Unity environments into a cohesive 90-minute cyberpunk thriller with multiple branching pathways. Check out our 3D Gameplay embedded in the review! It's Stereoscope-ception!

    The VR landscape continues evolving rapidly, with each platform fighting for its place in this emerging medium. Whether you're a hardware enthusiast tracking the next breakthrough device or a content creator navigating these new storytelling possibilities, join us as we explore what's working, what's not, and what might define the future of virtual reality.

    Want more specialized content? Check out our new companion show Z-Axis, featuring in-depth reviews with 3D gameplay footage that showcases VR experiences in their native format.

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    56 min
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