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Death Game Quality Assurance

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À propos de cet audio

Working as a quality-assurance grunt in the gaming industry sounds like fun, right? You get to play the coolest new games before anyone else. And all you have to do is to find, reproduce, and report bugs before the last pixel is locked in and the games are launched to an eager public. Sure, there’s the unpaid overtime, the office politics, and the ever-present threat of layoffs. But you get to game!

But when a small third-party testing team is assigned to work on Blade Skill Online - a highly anticipated virtual reality MMORPG - they quickly find that some bugs are more serious than others, and some truly insidious features are "working as intended".

If our intrepid QA team wants to survive the launch cycle, they're going to have to break this game. Hard.

©2021 Andrew Rowe (P)2022 Audible Originals, LLC.
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The story was very uninteresting. Maybe it's more exciting for people in the industry? Kept listening hoping for a hook, or something exciting to happen.

Well, at least it's short

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I would listen to this again I like the story and the voices so it was great overall

Super funny

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loved the meme and popculture references the performance was awesome and the story while unorthodox was amazing too

I lost the game

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A great look at the QA team behind a Sword Art Online style game. hilarious fun.

Fun piece of satire

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The story is mostly a chat log of QA testing this new game called blade art online (not to be confused with sword art online 😉).
Each chapter is relatively short and focused on a particular bug within the game.
It was an interesting experience.

Super slow build up but it's worth it

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