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  • Lost Pirates

  • Written by: Jamie Hawke
  • Narrated by: Brandon Utah
  • Length: 8 hrs and 46 mins
  • 4.1 out of 5 stars (26 ratings)

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Lost Pirates

Written by: Jamie Hawke
Narrated by: Brandon Utah
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Publisher's Summary

Frank was never the save-the-world type. He joined his college's Jedi dueling club to impress a chick he was into, and only stayed because he was too embarrassed to quit. He’s the type to have a crush, but the closest he’s gotten to action lately is when he stumbles upon his roommate having a hot threesome.

Damn, he'd love to feel what it's like to be that guy.

Be careful what you wish for…Life takes an unexpected turn when Frank discovers his grandpa's secret and travels back in time. Finding himself in a land of pirates that doesn’t quite line up with what he learned in history class, Frank soon learns he has a special ability to craft weapons based on locations someone has laid out for him and related to the time-travel device. All while bonding with a team of hot-as-sin pirate ladies.

Someone else has been traveling in time and messing it up, and now Frank’s the only one who can go up against the new Pirate King and put everything as it was.

Of course, while finally getting that threesome he was so envious of…and then some.

Warning: Harem fans, Gamelit lovers, and anyone else who wants a crazy story with highly adult situations and fun galore should continue. The rest of you, run away as fast as you can before the vileness of this content spreads and sucks you into a story you can’t escape.

©2018 Double Down Press (P)2018 Podium Publishing

What listeners say about Lost Pirates

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  • Overall
    4 out of 5 stars
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    5 out of 5 stars
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    4 out of 5 stars

worth your time. everytime

great story. some real cool world building ideas. the greatest flex imo is the voice acting. the range of accents, inflections, and complete alterations had me entrapped. well done sir can't wait to hear more of you

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  • Overall
    1 out of 5 stars
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    3 out of 5 stars
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    1 out of 5 stars

MC lacks any redeeming qualities

Normally in the early stages of the story you try to give your mc some characteristics, motivations, or other forms of ways to identify with or cheer on a character, even if you are starting with a weak to strong premise(don't know if that's what's happening, but...Yeah the author didn't didn't bother to do so in the early stages of the book. So, between having no redeeming qualities and getting put into a position where he's near helpless the mc shames himself terribly throughout the first four or five chapters. There is a moment where you get a clear indication that the character is going to turn it around and then things change without his intervening on his own behalf and immediately goes back to cowering shame mode. I have no idea if it gets better. But for a very short novel, the mc and world setting aren't really developing in the first few chapters(so slow too? Pacing is likely to be odd)...so its felt like an utter waste. Now as I said, there was nothing to draw me in, so I stopped bothering and would not recommend. It is possible that everything starts to change after I stopped and the book turns out amazing, but I'd doubt it. The way things start out and its overall length, lead me to believe that the pacing will be poorly managed even if it turned out well.

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