
Not All Fairy Tales Have Happy Endings
The Rise and Fall of Sierra On-Line
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Narrateur(s):
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Josh Horowitz
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Auteur(s):
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Ken Williams
À propos de cet audio
Sierra On-Line was one of the very first computer game companies and at one time dominated the industry. The author, Ken Williams, founded Sierra On-Line with his wife Roberta who went on to create many of the company's best-selling games.
Sierra grew from just Ken and Roberta to over 1,000 employees and a fan base that still exists today, despite the fact that the company was torn apart by criminal activities, scandal, and corruption that resulted in jail sentences and the collapse of Sierra. This is the behind-the-scenes story of the rise and fall, as it could only be told by the ultimate insider.
©2020 Ken Williams (P)2020 Ken WilliamsFascinating tale of the business side of Sierra
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After all these years...
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Very interesting
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One major criticism is the lazy citation work. More often than not, Williams would cite Wikipedia. This is lazy because Wikipedia would have cited the original source for their information and Williams should gave used that, instead. Sometimes, the book felt like he was just regurgitating Wikipedia pages.
Still, the narrator for this was fantastic and it was rarely boring or a chore to read (except some of the programming jargon that went over my head).
Great, if flawed, memoir.
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This is the sad story of how one man didn't want to write a book about a company whose products he doesn't seem to understand or like, and how his poor management decisions led to its demise.
The Ted talk would have been interesting, but this is not. Chapter after chapter of meetings, IPOs, business advice and 'amusing' anecdotes, interspersed with his multiple Wikipedia citations, and barely a mention of any products, literally Space Quest gets a single sentence. Police Quest is mostly a complaint about Daryl Gates and modern woke culture, and Leisure Suit Larry is "not sexist at all".
Fine, but what about the designers? What about Al Lowe, Jane Jensen, the Two Guys from Andromeda? Ken Williams spends a full chapter complaining about Outpost, continually throwing Bruce Balfour under the bus, but that is pretty much the only time he talks about a designer. From there he slides into how to say no and the need for layoffs and hatchet men.
I honestly don't know who this book is for. Ken himself says it is the product of Covid isolation and keeps reminding us that Roberta Williams should have written it instead. I wish she had too.
TLDR: Imagine a Steven Spielberg book that barely mentioned Indiana Jones, Jurassic Park, or Hook, but went on for chapter after chapter about negotiating screening time with theatres. This is that book but for Computer games.
Should have been a Ted Talk
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I couldn't get passed the narrator
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