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Seas the Day
- Bad Guys Series, Book 5
- Narrated by: Neil Hellegers
- Series: Bad Guys Series, Book 5
- Length: 9 hrs and 3 mins
- Categories: Science Fiction & Fantasy, Fantasy
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We join Montana, recently returned from an impromptu study abroad trip, a bit wiser, a bit broader in perspective, and a lot freaked out by the once-dead person who's currently in his bedroom. Possible zombie sightings aside, he's finally ready to take his job as Duke seriously. And just in time too - not only are the politics of the capital rapidly closing in on Montana's little valley holding, but there are also goblins to negotiate with. Plus, that cult threatening to take the lives of his citizens.
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Up until now, Montana's journey really only went one direction: up. But now he's back at square one, stuck on top of a mountain with only the most basic gear to help get him back to Coggeshall. It's going to be a long walk. But not a boring one.
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Luke is an apprentice leather worker, training with his family to one day take over the business. He and his friends Andre, Taylor, and Zed have known each other forever, and swear that nothing will ever tear apart their friendship. Then the Royal Decree comes. With the Dynasty of Dogs invading, and strange monsters appearing in the Hollow Kingdom, a draft has been implemented. Everyone 17 or older is required to be tested for "Potential". If they have it, they will join the mysterious and renowned Ascender Corps. If not, they will be drafted into the Legion as a forced recruit.
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Just yesterday, Ben was a petty criminal getting by on fleecing New York’s one-percenters. Today, he's got a new face, a new name, and a new world to navigate. And Ben’s thinking maybe this time around, he’ll use his skills at disarming and deceiving to help out people other than himself. Maybe. Watching a medieval City Guard fight off a 20-foot-tall ooze that crawled up from the sewers will make you think twice about life decisions.
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He was given another chance at life and from the infinite possibilities available he chose to come back as a mechanical man, a Metalman, named Repair. In book oone, Repair explored a new world, defeated deadly mutated dungeon monsters, overcame the opposition of the gnomes that revived him, and foiled the scheme to kill his best friend, a goblin named Greebo. Now, the Metalman will have to prove himself worthy of becoming the Gnome Research Institute’s champion, or he’ll spend the next decade as a virtual slave to them.
Publisher's Summary
Kidnapped and sent sailing by his own girlfriend.
Clyde Hatchett hadn't planned on running away to become a pirate - that's just what happened. Now he's on a seaside mission far from Glaton, desperate to find the only mage capable of freeing Clyde from the corpse-king taking over his body. Get ready for a nonstop joyride full of secrets, betrayal, loot - and mermaids!
Oh and on the way, Clyde will have to rescue his tjene's sister from marrying a murderous slave owner.
The winds of ill-fortune may be blowing directly at Clyde, but our down-on-his luck rogue assembled the best team in the business to help him succeed: a libertine swordsman who keeps getting arrested, a mohawked captain whose crew is perpetually on the brink of mutiny, and a salty old seadog who's very nice and has a lot of...well, he's very nice, and that has to count for something, right? Add Hellion the mimic and Grim the little grimeling to the mix, and there's no stopping this dream team.
Not even the mermaids.