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Settlement Stone

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Settlement Stone

Auteur(s): Rhea Zulu
Narrateur(s): Alex Perone, Jessica Threet
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À propos de cet audio

500 years ago, the Evolution System descended on Earth, and the world ended. Facing a transforming world, terrifying monsters and a new race of hostile elves, humans had no choice but to fight back with Awakened magic powers.

For Imani, a young and ambitious Awakened, the world of magic and skills is all he’s ever known. Trapped in the walls of an isolated, overpopulated town with dwindling resources, he’s taught that survival means following rules. However, by putting his life on the line and defying one of those rules, Imani is granted a rare reward: a Settlement Stone.

Unfortunately, building a new settlement in the middle of an uncharted forest is no easy task. The woods are filled with evolved monsters, hidden dungeons, and danger. Worse still, the nearby land is claimed by a powerful, savage tribe of elven warriors, led by a queen as ruthless as she is mysterious.

To prevail, Imani must grow stronger, build a stable settlement, clear nearby dungeons, and find resources, all while defending his new home from humans, elves, monsters, and even a deadly siege.

©2025 Rhea Zulu (P)2025 Royal Guard Publishing LLC
Action et aventure Dragons et créatures mythiques Fantastique Épique Magique Siège
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Les plus pertinents
This is a good story to listen to, if you just want to fetch out and listen to fights.There is 2 problems does that occur with this one. It's built as being a town building. There's not enough of that. It's more a fighting story. And a bit of politics mixed in 2, the backstory, with the backstory being so Central, it feels like this is the middle of the series. And they should have concentrated more on writing. The first part of the series, with all of this rich backstory, because it takes way too much time to deal with and has to be inserted in certain places that just disrupt from the story. By itself, it is a good story. It's one of those ones where you just setback and listen to the fights. Hopefully in the next one, they'll concentrate more on the town building. If they're going to promote this as a town building and a little less on the backstory, and when it comes to the fights, fine, have them. But make sure we know that's what you're going to be concentrating on If that's what you're going to do, because you're making it look like it's a town building. And when you're sitting there waiting, where's the town building, where's the town building? And you don't get that it can be frustrating.
It makes it look more like the town building.Is there for the fights?And not the fights for the town building

Good story but bad advertising

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