Mage Tank 3 cover art

Mage Tank 3

A LitRPG Adventure

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About this listen

This Delve has a price, and that price is time.

Escape before it’s more than you can pay.

When the party Fortune’s Folly slew a mountain-sized monstrosity of teeth and tendrils, the next obvious step was to go spelunking down its throat. When they found a foreboding portal within the corpse of said megafauna, they walked right through it. That’s just how they do things.

Don’t ask questions.

Level 10 has been reached. The challenges required to enter Deijin’s Descent have been conquered. Now, to bring the world one step closer to the second phase of System rollout, Arlo and crew must survive the legendary Delve itself. To have any hope against the avatar threat, the world’s Delvers need the tools this next phase will unlock.

Fortune’s Folly is willing to do whatever it takes.

Even if that means making deals with the enemy.

And even if the world outside is passing them by, faster, and faster, and faster…

Book 3 of Mage Tank, a new Isekai LitRPG adventure that features steady progression, intelligent characters who spend time making intentional build choices, and tons of laughs.

©2025 Aethon Books (P)2025 Aethon Audio
Action & Adventure Fantasy Humorous Magic Wizardry Magic Users LitRPG

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Mage Tank 4 cover art
Mage Tank 4 Written by: Cornman
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Good characters as always but way too much of the story was dominated by reading and debating skill descriptions and level upgrades.

Too much skill talk

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I love the story, but Literally hours of this book are spent on rambling introspection, or deep diving into the specifics of skills, RPG mechanics, and stats instead of progressing the narrative… sections go multiple chapters without any meaningful progression… pushing through those sections can be exhausting and boring

Too much talking about skills

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