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Skill Thief

A LitRPG Adventure

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À propos de cet audio

An action-packed new Isekai LitRPG adventure from KamikazePotato, best-selling author of An Outcast in Another World.

A new world. A unique power. He can reshape his surroundings.

Adam isn't isn't even given the chance to lick his wounds after a deep betrayal before a mysterious force pulls him into into a new, fantastical world.

He doesn't mind much. Penniless, luckless, and aimless, Adam wasn't particularly fond of his old world anyway. Maybe this can be the fresh start he needs.

First, he'll have to deal with being attacked by shadowy monsters, imprisoned by guardsmen, and pressed into service by the resident nobility.

But unlike Earth...he's not entirely powerless.

In this realm, he has a strange ability with the potential to turn his surroundings into a canvas he can mold and control.

It's time to take matters into his own hands. It's time create a future worth living.

Experience this brand new Isekai LitRPG adventure from KamikazePotato, the best-selling author of An Outcast in Another World, together with Rafael Kalleen.

About the Series: Join Adam in this weak-to-strong progression fantasy where victories are difficult but earned. The plot has consistent forward momentum, and the story's cast of characters is fully fleshed-out, each with their own struggles. Fight scenes are high-octane brawls that involve creative applications of Adam's abilities.

©2025 Aethon Books (P)2025 Aethon Audio
Dragons et créatures mythiques Fantastique Aventure
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The story didn't go in the direction I expected - it turned into a city-builder shortly after MC isakei'ed, but not really, because logistics is boring, so of course MC finds people to delegate everything and only has to deal with politics.
The real problem is that almost every scene being too much like a play script that drags e.g. MC walzed into a dangerous engagement, without any preparations or tension, suggesting he had a plan that will make it an easy fight, but instead he gets threshed around, then at the last second of his life, he spent 5 min internal monologuing his life choices, then had an epiphany which turned the table, but it didn't win the battle, so MC spend another 5 min to monologue and had the final win from a coin-toss strategy. MC also does a lot of internal monologues outside of the battle, and both enemies and allies talk too much to each other. The narrator putting too much emotion into the acting didn't help.
I'm not a fan of this type of storytelling.

too dramatic

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