Épisodes

  • Jump Rope or Double Dutch, with Lakisha Lockhart
    Mar 15 2026

    The conversation explores the intersection of play, theology, and womanism, highlighting the role of play in Lakisha's life and its connection to her theological journey. Lakisha shares her definition of play as an embodied aesthetic experience and a cultural expression, and discusses womanism as an expansive and inclusive approach to feminism. The chapters cover Lakisha's background, her journey with play and theology, the intersection of play and theology, and an introduction to womanism. The conversation delves into the metaphorical use of double dutch in theological exploration, emphasizing the historical context and practical application of play practices. It also addresses the theological significance of play, the benefits of play in self-care and community care, and the pushback against play in theological and pastoral contexts.

    Takeaways

    • Play as an embodied aesthetic experience and a cultural expression
    • Womanism as an expansive and inclusive approach to feminism Embracing play as a lens for theological exploration
    • The importance of play in self-care and community care

    Chapters

    • 00:00 Introduction to the Podcast
    • 05:15 Lakisha's Journey with Play and Theology
    • 11:16 Finding God and Self in Play
    • 16:39 Defining Play and Womanism
    • 21:46 Introduction to Womanism
    • 26:49 Double Dutch as a Metaphor
    • 37:28 Pushback Against Play
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    51 min
  • Games in the Bible
    Mar 2 2026

    We discuss the absence of tabletop games in the Bible (eeeek!) – and the presence of randomization and game-like elements.

    You can help us by liking, subscribing, and supporting us on Patreon https://www.patreon.com/playsavestheworld

    We talk about the Biblical, game-like practices of casting lots, the significance of Urim and Thummim, and the game-like nature of the parable of the talents.

    There is a playfulness in the Bible, and the idea of control and randomization in religious and secular contexts. We note the parallels between games, war strategy, and life, as well as the gamification of life and the playfulness in ritualized meals. We also touch on the themes of order from chaos, playing a different game, and the game of being born again.

    Chapters

    • 00:00 Game-Like Elements in the Bible
    • 26:12 Gamification of Life
    • 32:10 Children and Playful Rule-Breaking
    • 40:20 Order from Chaos
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    46 min
  • Board Games as Devotion, with Dan Thurot
    Feb 8 2026

    How do board games become acts of devotion? We delve into the intersection of spirituality, identity, and agency within the context of gaming. Games facilitate introspection, connection, and exploration of different identities. The conversation explores the role-playing aspect of board games and its impact on personal experiences and connections. board games and religion include symbolism with emotional and transformative power.

    You can help us by liking, subscribing, and supporting us on Patreon https://www.patreon.com/playsavestheworld

    Takeaways

    • Board games and role-playing games offer opportunities for introspection, connection, and exploration of different identities.
    • Gaming experiences provide a space for encountering chance, agency, and systemic understanding, contributing to devotional-style experiences. Role-playing in board games goes beyond game mechanics, allowing players to inhabit roles and evoke powerful emotions.
    • Board games serve as a platform for exploring personal experiences, connecting with others, and engaging with symbolism and religious themes.
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    57 min
  • 6 Spiritual Realities of Board Games
    Jan 25 2026

    In this episode of Play Saves the World, Daniel and Kevin explore the intersection of spirituality and board games, discussing six spiritual realities that emerge from play. They delve into the definitions of play, its importance in fostering community, grace, agency, education, freedom, and presence, and how these elements contribute to a life-giving spirituality. The conversation reflects on the evolving understanding of play over three and a half years of podcasting, emphasizing the joy and connection that board games can bring to individuals and communities.

    Support us on [Patreon](https://www.patreon.com/playsavestheworld)

    Takeaways

    Play is a voluntary activity that fosters community.

    Engaging in play nurtures a sense of belonging.

    Grace is an essential aspect of play, emphasizing self-worth.

    Play encourages agency and the ability to make choices.

    Educational elements in games can shape our understanding of history and society.

    Freedom in play allows for exploration and creativity.

    Presence in play helps us focus on the moment and connect with others.

    Play is inherently rewarding and provides joy.

    The act of play can serve as a meditative practice.

    Board games can bridge generational gaps and foster interconnection.

    Chapters

    00:00 Introduction to Spiritual Realities of Board Games

    02:12 Defining Play and Its Importance

    13:54 Spiritual Realities of Play

    18:44 Sense of Belonging and Community

    19:18 Grace and Self-Worth in Play

    24:47 The Divine Nature of Play

    26:59 Agency and Choice in Spirituality

    29:47 The Educational Value of Play

    35:53 Freedom Through Play

    42:23 The Importance of Presence in Play

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    48 min
  • Episode 41: Board Game Rulebooks, with Jordan Ault
    Oct 22 2023
    What your Rulebooks Say About You INTRODUCTIONS RULEBOOKS ARE … COOL? - Roundtable vote: - intense pre-read - Read as you attempt to play - Watch YouTube - Have someone teach you - Dial 1-800-Rules-Lawyer - do you enjoy Rulebooks as a genre? - Any special Rulebooks of note? - KEVIN: Mage Knight is particularly loathed, even though it’s all in there - KEVIN: Frostpunk is a rulesbook work of art - DANIEL: Twilight Imperium 4 (steal from Kevin!), Gloomhaven - Jaws of the Lion - Do you have “house rules” to certain games or alter the rules based on who is playing? Why? Do you feel this takes away from the work of the designer? - DANIEL: Telestrations TEACHING A GAME * How do you prefer to teach a game? * Share everything up front? * Unravel the rules as you play? * Do you find parallels between how you teach or learn games and how you teach and learn in your ministry? * DANIEL: Pastor Jewell has the great analogy about how rules in service to the game, and not the other way around. She uses baseball as an analogy. * Are there any rules that just don’t click for you? Any games you’ve given up on because of the rules? Why? * DANIEL: Games where rules change every round. * When you’re hosting a game night at your faith community, are there rules you’re willing to bend, or rules that you choose to avoid? * What is your favorite game or type of rules to teach? * DANIEL: Worker placement Scenario: you’re 90 minutes into a complex solo game with clear win conditions. You choose to push your luck and draw a card. You accidentally pick up two. The first card absolutely kills your chance of success; the second is much friendlier. Do you discard the first and go with the friendlier card? Does that make you a horrible person? Asking for a friend. CALL TO ACTION: - Subscribe to our newsletter (https://buttondown.email/BoardGameFaith) - Support us on Patreon (https://www.patreon.com/boardgamefaith/) - interact with us on Instagram (https://www.instagram.com/boardgamefaith/) - Discord us Discord (https://discord.gg/MRqDXEJZ) Chat with us on Wavelength (iOS and MacOS and iPadOS only) (https://wavelength.app/invite/AGSmNhIYS5B#ABhy7aXOO04TO6HTS4lelw--)
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    1 h et 11 min
  • Episode 3: Is Play Essential to the Human Experience?
    Apr 17 2022
    After naming some recently revisited games, Daniel discusses some lessons learned at a recent conference on play. Is play essential to the human experience? How can we games be more inclusive? How does play shape our early childhood in important ways, and can this include Minecraft? The discussion moves into play as a means of grace, and that play according to rules might be an analogy of grace and law. Pop culture jokes include the clap-on lamp from the 80s, and dad jokes include a can of diced tomatoes that secretly contains bookoo dice. Next episode: the book The Grasshopper by Bernard Suits. And a happy Easter, Passover, and Ramadan!
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    55 min
  • Episode 124: The Conference of Your Dreams! with special guest Jason Santos
    Dec 21 2025
    We chat with Rev. Dr. Jason Brian Santos about the Theology of Play Conference (TopCon) that explores the intersection of spirituality and gaming. Jason shares personal insights on how games foster connection and presence, emphasizing the importance of engaging in playful activities as a means of spiritual growth and community building. We delve into the significance of play in faith, the unique community experience at TopCon, and the broader implications of gamification in life and education. Support us on Patreon (https://www.patreon.com/playsavestheworld)! Get $50 off your TopCon! 2026 registration with the offer code PLAYSAVES. How coolz is dat? Takeaways The Theology of Play Conference, or TopCon, focuses on the intersection of faith and gaming. TopCon provides a unique community experience that fosters connection among attendees. Games can serve as a medium for exploring theological concepts and spiritual growth. The essence of play is about being present and engaged with others. Gamification can transform how we view life and learning, making experiences more interactive. The importance of intergenerational play in building community and relationships. Games like Flip 7 create joyful, low-stakes environments for connection. The role of presence in both gaming and spiritual experiences is crucial. TopCon aims to expand its reach to a multi-denominational audience. Engaging in playful activities can enhance our understanding of faith and community. Chapters 00:00 Introduction to the Conference of Your Dreams 02:55 The Theology of Play Conference: Origins and Evolution 05:46 The Unique Experience of TopCon 09:02 The Power of Games in Building Connections 11:57 The Role of Consumerism in Gaming Culture 14:54 Defining Theology of Play 15:35 The Essence of Play and Presence 18:49 The Image of God and Playfulness 21:34 The Impact of Play on Spiritual Growth 24:46 Teaching and Sharing the Theology of Play 27:12 The Intergenerational Nature of Gaming 31:47 Gamification and Its Impact on Life 36:49 Transformative Games in Christian Formation 40:48 The Role of Play in Community Building 49:37 The Joy of Shared Experiences in Gaming
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    54 min
  • Episode 14: Judaism and Board Games, with Alex Radcliffe
    Sep 18 2022
    How do board games intersect with Orthodox Jewish religious and family life? We discuss how Sabbath observance impacts Alex's work, family life, and board game hobby, and how the Sabbath is defined and practiced for him and his synagogue. Be sure to check out Alex's excellent YouTube channel, BoardGameCo (https://youtube.com/boardgameco). NEXT EPISODE: We discuss Jane McGonagal's Reality is Broken chapters 1 and 2. We're glad to have you read along with us, but this homework is totally optional and can be ignored! What do you think? Post your thoughts, responses, and questions on Instagram (https://www.instagram.com/boardgamefaith/) and Discord (https://discord.gg/RTpwD9V2). Support us on Patreon (https://www.patreon.com/boardgamefaith/posts).
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    47 min