
Game 62 - Heir of Decay
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Last episode, while the Trauma Team fought for their lives aboard the Sunwhisper, Gizmo was whisked away into the heart of the Feywild—alone. There, four enigmatic emissaries awaited all with different allegiances, all with different agendas. Their journey along the Indigo Brick Road led through dandelion fields guarded by a Sevenfold Knight, a chilling ferryman who demanded Gizmo's true name, and the Orchard of Bitter Truths, where riddles and revelations twisted together. At the end, two paths lay before Gizmo—Petals or Thorns. And when it mattered most... Gizmo chose the Path of Thorns.🧙♀️ Dungeon Master: Amber (@echoandinkva)🎭 Players:Chris - GizmoJane - HaytrixAdam - ArtrinSeb - ALMiguel - Cache⚠️ Content Warning⚠️Wanderlustdnd is intended for mature audiences. Due to the improvisational nature of our storytelling, themes such as betrayal, emotional distress, and other sensitive topics may arise. We approach these themes with care and aim to handle them constructively. If you find certain topics distressing, please consider skipping this episode. Your mental health is important. For resources, visit: Psycom Mental Health Resources - https://www.healthcentral.com/mental-health/get-help-mental-health?legacy=psycom🎨 Credits:• Map Design, Lighting, Composition & Editing: Amber @echoandinkva• Character Art: Miguel @wanderlustdndart• Sound Design: Chris @christyc94• Social Media Management: Jane @janey_ahern🎲 Support Our Partners:It's dangerous to go alone—take dice! Visit Dakota Irish and use promo code WANDERLUSTDND for 10% off your next set of dice.📱 Follow Us:• Instagram: @wanderlustdnd• TikTok: @wanderlustdnd🎧 Listen to the Podcast:• Spotify: Wanderlustdnd on Spotify• Apple Podcasts: Wanderlustdnd on Apple Podcasts