• Game Design Unboxed: Inspiration to Publication

  • Auteur(s): Danielle Reynolds
  • Podcast

Game Design Unboxed: Inspiration to Publication

Auteur(s): Danielle Reynolds
  • Résumé

  • Game Design Unboxed features interviews with tabletop game designers on specific games or series of games they have created. Listeners will learn where the initial idea for the game came from, how the game developed over time and where the game is now after being published.
    Copyright 2021 All rights reserved.
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Épisodes
  • GDU 114 - The Case of the Curiously Correct Blueprints
    May 6 2025

    In episode 114 of Game Design Unboxed: Inspiration to Publication we talk with Ace Ellett, half of Bluefish Games - the company he and his wife Anna founded as a result of their love for escape rooms and puzzles.

    Danielle and Ace talk about what went into the fictional world of Hincksville and the character Bluefish created as a mechanism to drive their puzzle/mystery series. They discuss how to playtest escape room games, the art of hiding clues in plain sight, the importance of including a balance of different puzzles to keep everyone playing entertained, how to choose materials wisely (and cost effectively), and what makes the perfect “at-home puzzle experience”.

    The Case of the Curiously Correct Blueprints is an audiobook mystery, so they also talk about the different challenges to consider that were different when compared to designing a “standard” escape puzzle - although, there are no rules when it comes to escape rooms!

    Featuring:

    Ace Ellett - Guest

    Danielle Reynolds - Host

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    46 min
  • GDU 113 - RESISTOR_
    Apr 23 2025

    In episode 113 of Game Design Unboxed: Inspiration to Publication we talk with Nicole Amato about transitioning into tabletop design after starting out as a video game journalist, small local game jams leading to big opportunities and how people choosing to use your innovative game mechanic in their prototype is flattering!

    They also chat about the "politics" of popular (and extinct) video game conventions and the industry crossover there as well as their hack of using magic recording pens to help take notes. Listen to the rise of the "2-player renaissance" and the age-old publish vs. crowdfund conundrum on this episode!

    Featuring:

    Nicole Amato - Guest

    Danielle Reynolds - Host

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    49 min
  • GDU 112 - Sentai & Sensibility
    Apr 8 2025

    In episode 112 of Game Design Unboxed: Inspiration to Publication we talk with Bug Boll about their first published solo design in the RPG space, Sentai & Sensibility! A new, niche-themed adventure from 9th Level Games where the unique - but surprisingly similar - worlds of Super Sentai and Jane Austen collide! They talk about the process of writing an RPG, adapting an existing rule system for a new theme, the importance of choosing to be whatever color Power Ranger you want, consulting experts on topics you are not familiar with, and injecting your own interests into game design - RPGs are not always about dragons in space folks!

    And of course, Bug provides expert advice to new designers looking to create their own RPGs and stories.

    Featuring:

    Bug Boll - Guest

    Danielle Reynolds - Host

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    32 min

Ce que les auditeurs disent de Game Design Unboxed: Inspiration to Publication

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