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Mapping the Madness: A Tour of Valusia

Mapping the Madness: A Tour of Valusia

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Welcome to the subterranean realm of Valusia, last bastion of light in a world swallowed by eternal night.

In this short but dense episode of Under Evernight: Shadows of Light, we’re diving deep into the geography, secrets, and strategic nightmares of Valusia — the primary stronghold of humanity in Pinnacle’s Evernight setting. This isn’t just a map; it’s a battlefield, a sanctuary, a powder keg waiting to blow.

We break down the major locations within Valusia, from the Tower Arcane pulsing with fading magical energy, to the flooded depths of Dredge Town, to the political hotbox of King Hadren’s court. Every corner of Valusia is ripe with tension, crumbling infrastructure, and secrets that are probably better off staying buried.

This episode is perfect for players who want a better sense of where they’re about to die and GMs who need a refresher on how to weaponize geography in their storytelling. Learn where the choke points are, how to trap your players in a collapsing tunnel system, and why nobody with a brain ever volunteers to go to the Gloom Warrens.

Whether you’re prepping your campaign or just trying to keep up with the chaos of Season 3, this bite-sized episode will put the whole of Valusia in perspective — right before we turn it upside down.

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