Épisodes

  • Talisman: The Magical Quest Game
    Sep 8 2025

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    Embark on a magical journey through gaming history as we explore Talisman, the fantasy board game that's kept players rolling dice and chanting "Toad! Toad! Toad!" for over four decades.

    Whether you're a veteran who spent nights battling friends for the Crown of Command or a newcomer curious about this legendary game, join us for a deep dive into a magical quest that refuses to take itself too seriously—reminding us that even if you get turned into a toad, you'll have a brilliant time getting there.

    Contact us at:

    EMAIL: roll.to.save.pod@gmail.com
    FACEBOOK: https://www.facebook.com/rolltosavepod
    WEBSITE: https://rolltosave.blog

    HOSTS: Iain Wilson, Steve McGarrity, Jason Downey
    BACKGROUND MUSIC: David Renada (Find him at: davidrendamusic@gmail.com or on his web page).
    TITLE, BREAK & CLOSEOUT MUSIC: Xylo-Ziko (Find them on their web page).

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    37 min
  • The Perfect Game That Almost Vanished: Pendragon
    Sep 5 2025

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    What makes a tabletop RPG truly perfect? Not just popular or commercially successful, but flawlessly designed where every element fits together so seamlessly you can't imagine it any other way? Greg Stafford's King Arthur Pendragon stands as one of those rare masterpieces – a game that transcended traditional RPG design to create something genuinely literary and transformative.

    Ready to experience the holy grail of RPGs? Join us as we explore how this revolutionary game changed what roleplaying could achieve and why, decades later, it remains utterly transformative for those who discover it.

    Contact us at:

    EMAIL: roll.to.save.pod@gmail.com
    FACEBOOK: https://www.facebook.com/rolltosavepod
    WEBSITE: https://rolltosave.blog

    HOSTS: Iain Wilson, Steve McGarrity, Jason Downey
    BACKGROUND MUSIC: David Renada (Find him at: davidrendamusic@gmail.com or on his web page).
    TITLE, BREAK & CLOSEOUT MUSIC: Xylo-Ziko (Find them on their web page).

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    29 min
  • Unveiling the Eldritch Lore: The Impact and Evolution of Call of Cthulhu
    Sep 5 2025

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    Step into the shadows of the unknown with us as we unearth the fascinating history behind the Call of Cthulhu RPG, a game that turned tabletop horror on its head. We'll trail the game's evolution, from Sandy Peterson's early work to the atmospheric depths of the 1920s setting, and delve into the ingenious Sanity Score. Prepare to celebrate the game's unique approach to horror as we guide you through its legacy, a journey not just for seasoned investigators but for anyone drawn to the call of the cosmic unknown.

    Our exploration doesn't stop at the game's inception; rather, it expands into the realms of Call of Cthulhu's thrilling expansions and the 7th edition's Kickstarter odyssey. Discover how this RPG has transcended time with globe-trotting campaigns like "Horror on the Orient Express," and how it has traversed different eras through supplements like "Cthulhu by Gaslight." We'll dig into the logistical labyrinth the creators navigated, revealing how a simple miscalculation in shipping costs almost sunk the company, and how the original masterminds saved the day. Embrace the refined mechanics of the 7th edition, and get a glimpse of the extensive catalogue of supplements that continue to bolster the mystique of Call of Cthulhu, ensuring its place at the pinnacle of horror role-playing games. Join us for an episode dealing with the birth and growth of a game that has captured the imaginations of players for decades.

    Contact us at:

    EMAIL: roll.to.save.pod@gmail.com
    TWITTER: @savepodcast
    FACEBOOK: https://www.facebook.com/rolltosavepod
    WEBSITE: https://rolltosave.blog

    HOSTS: Iain Wilson, Steve McGarrity, Jason Downey
    VOICEOVER LADY: Keeley Wilson
    BACKGROUND MUSIC: David Renada (Find him at: davidrendamusic@gmail.com or on his web page).
    TITLE, BREAK & CLOSEOUT MUSIC: Xylo-Ziko (Find them on their web page).

    Contact us at:

    EMAIL: roll.to.save.pod@gmail.com
    FACEBOOK: https://www.facebook.com/rolltosavepod
    WEBSITE: https://rolltosave.blog

    HOSTS: Iain Wilson, Steve McGarrity, Jason Downey
    BACKGROUND MUSIC: David Renada (Find him at: davidrendamusic@gmail.com or on his web page).
    TITLE, BREAK & CLOSEOUT MUSIC: Xylo-Ziko (Find them on their web page).

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    32 min
  • Enemy in Shadows Companion: Review
    Aug 28 2025

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    Join us as we crack open Cubicle 7's supplement for the Enemy Within campaign, The Enemy in Shadows Companion - the essential guide to adventuring in the Reikland (allegedly).

    Is this a storehouse of useful added extras, or something that trades on nostalgia for nostalgia's sake?

    Listen along and find out...

    Contact us at:

    EMAIL: roll.to.save.pod@gmail.com
    FACEBOOK: https://www.facebook.com/rolltosavepod
    WEBSITE: https://rolltosave.blog

    HOSTS: Iain Wilson, Steve McGarrity, Jason Downey
    BACKGROUND MUSIC: David Renada (Find him at: davidrendamusic@gmail.com or on his web page).
    TITLE, BREAK & CLOSEOUT MUSIC: Xylo-Ziko (Find them on their web page).

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    26 min
  • Dark Conspiracy Roundtable
    Aug 25 2025

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    The dark minions may have tried to sabotage our first episode, but we're back with a deep dive into the fascinating world of Dark Conspiracy, GDW's dystopian monster-hunting RPG from 1991.

    Dark Conspiracy occupies a unique place in roleplaying history – a game that bridges old-school wargaming crunch with forward-thinking character development systems. We explore how this game, with its eerily prescient setting of corporate overreach and societal collapse, created some of the most detailed and mismatched parties in gaming. Where else could you play a heavily-armed scooby gang featuring a Navy SEAL, a paramedic, and a homeless guy with sunglasses?

    The game's mechanical complexity is both its blessing and curse. We marvel at the obsessive detail – magazine tracking sheets for individual bullets, eight pages of space travel rules in a monster-hunting game, and vehicle stats for everything from military hardware to Winnebagos. Yet beneath this crunch lies innovative systems for character development, NPC generation, and adventure design that were ahead of their time.

    We also connect Dark Conspiracy to GDW's broader legacy, from Traveller to Twilight 2000, examining how these games influenced an entire generation of players. Our discussion ranges from character optimization (cyborg escapees with strength 18, anyone?) to the evolution of game design, from pure simulation to narrative focus.

    Whether you're a longtime fan of GDW games or simply curious about this fascinating chapter in RPG history, join us for this exploration of a game that tried to have rules for everything – including how many tons of cargo your spacecraft could deliver to the moon.

    What was your experience with Dark Conspiracy or other GDW games? Did you track every bullet, or handwave the crunch in favor of the story? Let us know at roll.to.save.pod@gmail.com or find us on Instagram!

    Contact us at:

    EMAIL: roll.to.save.pod@gmail.com
    FACEBOOK: https://www.facebook.com/rolltosavepod
    WEBSITE: https://rolltosave.blog

    HOSTS: Iain Wilson, Steve McGarrity, Jason Downey
    BACKGROUND MUSIC: David Renada (Find him at: davidrendamusic@gmail.com or on his web page).
    TITLE, BREAK & CLOSEOUT MUSIC: Xylo-Ziko (Find them on their web page).

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    1 h et 39 min
  • [SOUND REMASTERED] Dark Conspiracy - Problematic Aliens? Grab Your Storm Rifle!
    Aug 23 2025

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    PRODUCTION NOTE - INCIDENT REPORT #DC-001

    Subject: Anomalous Audio Interference During Initial Recording

    Classification: Empathic Incursion (Suspected)

    Status: RESOLVED

    Fellow Minion Hunters,
    We regret to inform you that our initial release of this episode experienced what can only be described as supernatural audio interference. During the original recording session, our carefully balanced audio levels were mysteriously altered, causing the background music to surge in volume and completely drown out the primary discussion track.
    Our technical analysis revealed no equipment malfunctions, no human error, and no logical explanation for the phenomenon. The audio signatures show patterns consistent with Class-3 empathic interference, specifically targeting frequencies in the vocal range while amplifying ambient sound elements.
    Possible explanations include:
    •Dark Minions attempting to suppress information about their 1991 operational plans
    •Residual dimensional energy from discussing proto-dimensional travel rules
    •The ghost of Lester W. Smith protecting his space combat mechanics from ridicule
    •Standard equipment failure (least likely explanation)
    After consulting with our empathic technical specialist and performing the appropriate protective rituals, we have successfully remastered this episode. The dark forces have been contained, the audio has been properly balanced, and you can now hear our full discussion of Game Designers’ Workshop’s prescient masterpiece of dystopian horror.
    We apologize for any inconvenience caused by these otherworldly interruptions. As any Dark Conspiracy veteran knows, the conspiracy never sleeps—and apparently, it really doesn’t want you to hear us making fun of the space travel rules.
    Stay vigilant. Trust no one. Check your audio levels.

    Contact us at:

    EMAIL: roll.to.save.pod@gmail.com
    FACEBOOK: https://www.facebook.com/rolltosavepod
    WEBSITE: https://rolltosave.blog

    HOSTS: Iain Wilson, Steve McGarrity, Jason Downey
    BACKGROUND MUSIC: David Renada (Find him at: davidrendamusic@gmail.com or on his web page).
    TITLE, BREAK & CLOSEOUT MUSIC: Xylo-Ziko (Find them on their web page).

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    41 min
  • Enemy in Shadows: A Critical Review
    Aug 22 2025

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    What happens when a beloved classic gets reimagined three decades later? That's the question at the heart of my deep dive into Enemy in Shadows, Cubicle 7's director's cut of the legendary Enemy Within campaign for Warhammer Fantasy Roleplay.

    As someone who first attempted to run this campaign as a 12-year-old back in 1988, this review comes from a place of both nostalgia and critical analysis. The original Shadows Over Bugenhaven was brilliant but chaotically organized – I spent half my time frantically flipping through pages, hunting for crucial information while my players waited. This new edition promises to maintain the brilliance while fixing those organizational nightmares.

    The production values are gorgeous, with artwork that perfectly captures the grim darkness of the Warhammer world. The adventure structure has been significantly improved, and the story is refreshingly honest and properly Warhammer.

    However, the book isn't without flaws. The "Grognard boxes" are problematic and the lack of a clear campaign vision is concerning.

    So, how does the book fare? Tune in to find out!

    Have you experienced The Enemy Within? We'd love to hear your thoughts on how this classic shaped your gaming experience!

    Contact us at:

    EMAIL: roll.to.save.pod@gmail.com
    FACEBOOK: https://www.facebook.com/rolltosavepod
    WEBSITE: https://rolltosave.blog

    HOSTS: Iain Wilson, Steve McGarrity, Jason Downey
    BACKGROUND MUSIC: David Renada (Find him at: davidrendamusic@gmail.com or on his web page).
    TITLE, BREAK & CLOSEOUT MUSIC: Xylo-Ziko (Find them on their web page).

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    26 min
  • Unboxing the Terrors of Space: A Deep Dive into Mothership RPG Kickstarter
    May 7 2024

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    Discover sci-fi horror as we unwrap the Mothership RPG Kickstarter rewards and share our candid reactions. Picture the tense corridors of "Alien" and the haunting void of "Dead Space" as we analyze the game's system, designed for hair-raising one-shot adventures. Our friend Ryan hops aboard for this interstellar discussion, comparing editions and debating the impact of components from GM screens to cardstock figures on your gameplay experience. We also delve into the community's response to the game's delays and additional costs, highlighting the patience-testing journey from pledge to play.

    Navigating the oft-overlooked seas of shipping costs, we recount the tales of European backers grappling with exorbitant fees and the logistic loopholes that inflated delivery prices.

    Wrapping up with a look under the hood of Mothership RPG's gameplay, we discuss the stress mechanic's ability to ratchet up tension and the strategic decisions it imposes. The rulebook's approachability for rookies and richness for veterans receives its due praise, along with GM advice on creating an enthralling atmosphere.

    Contact us at:

    EMAIL: roll.to.save.pod@gmail.com
    FACEBOOK: https://www.facebook.com/rolltosavepod
    WEBSITE: https://rolltosave.blog

    HOSTS: Iain Wilson, Steve McGarrity, Jason Downey
    BACKGROUND MUSIC: David Renada (Find him at: davidrendamusic@gmail.com or on his web page).
    TITLE, BREAK & CLOSEOUT MUSIC: Xylo-Ziko (Find them on their web page).

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    49 min