Page de couverture de Singularity: Streamlining Game Development with a Universal Backend Framework

Singularity: Streamlining Game Development with a Universal Backend Framework

Singularity: Streamlining Game Development with a Universal Backend Framework

Écouter gratuitement

Voir les détails du balado

À propos de cet audio

This story was originally published on HackerNoon at: https://hackernoon.com/singularity-streamlining-game-development-with-a-universal-backend-framework.
Discover how Andrey Makhorin and the team at Pixonic developed Singularity, a universal backend framework for game development.
Check more stories related to gaming at: https://hackernoon.com/c/gaming. You can also check exclusive content about #game-development, #server, #backend-development, #backend-framework-for-gamedev, #universal-backend-framework, #game-development-backend, #backend-development-challenges, #hackernoon-top-story, and more.

This story was written by: @makhorin. Learn more about this writer by checking @makhorin's about page, and for more stories, please visit hackernoon.com.

What is a “universal framework” in terms of game design? Why are they needed or useful? How can they help streamline development? We answer all of those questions (plus more) and show off our solution, Singularity.

Ce que les auditeurs disent de Singularity: Streamlining Game Development with a Universal Backend Framework

Moyenne des évaluations de clients

Évaluations – Cliquez sur les onglets pour changer la source des évaluations.