Épisodes

  • PAX At It Again
    May 13 2024
    Why would anyone—and in particular Panic—want to make a trade show booth? A look back at our completely normal trade show history, plus a look ahead to some of our Season 2 episodes!
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    45 min
  • The Story of Playdate
    Jul 29 2021
    Find out how an offhand idea to mark the 15th anniversary of a software company launched a decade-long saga of twists, turns, and mini-boss battles that led to the creation of a handheld gaming console as surprising and unique as its creators. Pre-order day is finally here, but it’s dangerous to go alone. Take this adorable yellow box, and let’s get crankin’… on the story of Playdate.
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    1 h et 36 min
  • Totally Sidetalkin'
    Apr 17 2020
    How the Nokia N-Gage failed so spectacularly that it became a meme before social media really existed. And what that has to do with Panic, exactly.
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    45 min
  • Audion & On
    Mar 3 2020
    How did a fierce competition with a rival lead Steven Frank and Cabel Sasser to make a life-changing decision in a meeting with one of their biggest idols... and one of their arch nemeses?
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    46 min
  • Our Monogamous Follow Heart
    Feb 18 2020
    An act of social media spite, an unlikely friendship, and a lot of fast food coupons. How did signing up for a Twitter account to do support lead to an odd and endearing relationship… and whatever happened to the cardboard friends we made along the way?
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    35 min
  • Pantscast
    Feb 4 2020
    Most of us remember the iPhone app store launch in 2008 and the iPhone app gold rush that followed. Indie developers flocked to the platform, all determined to build a breakout app that would earn them millions. And pretty soon that gold rush… turned into a brown rush. Enter Panic, with a ridiculous novelty app and an elaborate fake backstory for a German company that didn't exist.
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    34 min
  • Untitled Goose Game
    Jan 15 2020
    It's a lovely morning in the village, and you are a horrible goose. How did four-person indie game studio House House create the anti-hero internet sensation that honked its way into our hearts in 2019? And how did a small-ish company on the other side of the world — one known primarily for making Mac and iOS software — come to be the publisher of that game?
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    45 min