Computer Games
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The Mystery in the Computer Game
- A Boxcar Children Mystery
- Auteur(s): Gertrude Chandler Warner
- Narrateur(s): Aimee Lilly
- Durée: 1 h et 32 min
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The Aldens are playing a test version of their favorite game: Ringmaster. But, the characters in the game are giving them strange clues! Is someone using the computer game to tell them something is wrong?
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The Mystery in the Computer Game
- A Boxcar Children Mystery
- Narrateur(s): Aimee Lilly
- Série: The Boxcar Children Mysteries, Livre 78
- Durée: 1 h et 32 min
- Date de publication: 2018-06-04
- Langue: Anglais
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The Aldens are playing a test version of their favorite game: Ringmaster. But, the characters in the game are giving them strange clues! Is someone using the computer game to tell them something is wrong? Find out....
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Prix courant: 15,14 $
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Sid Meier's Memoir!
- A Life in Computer Games
- Auteur(s): Sid Meier, Jennifer Lee Noonan - contributor
- Narrateur(s): Charles Constant
- Durée: 8 h et 32 min
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Over his four-decade career, Sid Meier has produced some of the world's most popular video games, including Sid Meier's Civilization, which has sold more than 51 million units worldwide and accumulated more than one billion hours of play. Sid Meier's Memoir! is the story of an obsessive young computer enthusiast who helped launch a multibillion-dollar industry.
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grew up on his games!
- Écrit par andrew simpson le 2025-01-27
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Sid Meier's Memoir!
- A Life in Computer Games
- Narrateur(s): Charles Constant
- Durée: 8 h et 32 min
- Date de publication: 2020-11-10
- Langue: Anglais
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The life and career of the legendary developer celebrated as the "godfather of computer gaming" and creator of Civilization....
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Prix courant: 22,26 $
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Godot from Zero to Proficiency (Foundations)
- A Step-by-Step Guide to Create Your Game with Godot
- Auteur(s): Patrick Felicia
- Narrateur(s): Brad Derry
- Durée: 2 h et 20 min
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Are you ready to turn your gaming passion into reality? This book is your ultimate guide to mastering Godot game development. No prior experience needed! Dive into the exciting world of Godot and learn step-by-step how to design captivating 2D and 3D environments, program engaging gameplay mechanics, and create stunning visual effects.
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Godot from Zero to Proficiency (Foundations)
- A Step-by-Step Guide to Create Your Game with Godot
- Narrateur(s): Brad Derry
- Série: Godot from Zero to Proficiency, Livre 1
- Durée: 2 h et 20 min
- Date de publication: 2024-10-31
- Langue: Anglais
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Are you ready to turn your gaming passion into reality? This book is your ultimate guide to mastering Godot game development. No prior experience needed!
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Prix courant: 8,71 $
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This Is Not a Game with Marc Fennell
- Auteur(s): Marc Fennell
- Narrateur(s): Marc Fennell
- Durée: 3 h et 19 min
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This Is Not a Game is the extraordinary untold story of the internet’s first conspiracy theory, the legend of Ong’s Hat. Marc Fennell will dive deep into a previously unexplored world of tech hippies, eccentric web subcultures and simmering paranoia, uncovering how this tongue-in-cheek artistic experiment backfired on its creator and went on to influence much of what’s wrong with the internet today.
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This Is Not a Game with Marc Fennell
- Narrateur(s): Marc Fennell
- Durée: 3 h et 19 min
- Date de publication: 2024-05-06
- Langue: Anglais
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This Is Not a Game is the extraordinary untold story of the internet’s first conspiracy theory, the legend of Ong’s Hat.
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Prix courant: 20,43 $
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The Basics of Game Design
- Video Game Revolution
- Auteur(s): Heather E. Schwartz
- Narrateur(s): uncredited
- Durée: 19 min
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Skyrim, with its in-depth world building and talented design, didn't just happen overnight. It took years of planning and hard work. But every game designer started where you are now. Find out how you can get started in game design.
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The Basics of Game Design
- Video Game Revolution
- Narrateur(s): uncredited
- Durée: 19 min
- Date de publication: 2024-04-19
- Langue: Anglais
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Skyrim, with its in-depth world building and talented design, didn't just happen overnight. It took years of planning and hard work. But every game designer started where you are now. Find out how you can get started in game design.
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Prix courant: 7,00 $
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The Boxcar Children Collection Volume 26
- The Great Bicycle Race Mystery, The Mystery of the Wild Ponies, The Mystery in the Computer Game
- Auteur(s): Gertrude Chandler Warner
- Narrateur(s): Tim Gregory, Aimee Lilly
- Durée: 5 h et 39 min
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Three complete stories in one collection! Includes The Great Bicycle Race Mystery, The Mystery of the Wild Ponies, and The Mystery in the Computer Game.
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The Boxcar Children Collection Volume 26
- The Great Bicycle Race Mystery, The Mystery of the Wild Ponies, The Mystery in the Computer Game
- Narrateur(s): Tim Gregory, Aimee Lilly
- Série: The Boxcar Children, Livre 26
- Durée: 5 h et 39 min
- Date de publication: 2023-12-05
- Langue: Anglais
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Three complete stories in one collection! Includes The Great Bicycle Race Mystery, The Mystery of the Wild Ponies, and The Mystery in the Computer Game....
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Prix courant: 30,74 $
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Indie Game Publishing
- A Practical Guide for Videogame Developers
- Auteur(s): Odile Limpach
- Narrateur(s): Carol Scheider
- Durée: 7 h et 14 min
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Indie Game Publishing is the essential guide for indie game developers seeking to put their game into the hands of players. Whether you decide to self-publish or find a publisher to partner with, this useful guide will take you through each step of the process and thoroughly prepare you for success. This revised edition has been redesigned and tailored specially for the audiobook listener. Hear from experienced developers and expert publishers how they successfully released their games.
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Very insightful!
- Écrit par AgileFoxen le 2021-09-26
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Indie Game Publishing
- A Practical Guide for Videogame Developers
- Narrateur(s): Carol Scheider
- Durée: 7 h et 14 min
- Date de publication: 2021-07-08
- Langue: Anglais
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Indie Game Publishing is the essential guide for indie game developers seeking to put their game into the hands of players. Whether you decide to self-publish or find a publisher to partner with, this useful guide will take you through each step of the process....
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Prix courant: 25,00 $
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How to Make a Video Game All by Yourself
- 10 Steps, Just You and a Computer
- Auteur(s): Matt Hackett
- Narrateur(s): Matt Hackett
- Durée: 2 h et 8 min
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How to Make a Video Game All By Yourself is a guide for anyone who wants to make their own video game. Listen to this book to learn how to locate the itch you're eager to scratch, how to pick a game engine to power your vision, and how to find the fun in your game. Most importantly, this book helps you guide your project to the finish line. Written from personal experience by a video game industry veteran and podcaster, it's packed with handmade drawings and charts
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Great Entry Into Video Game Creation
- Écrit par Amazon Customer le 2025-01-07
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How to Make a Video Game All by Yourself
- 10 Steps, Just You and a Computer
- Narrateur(s): Matt Hackett
- Durée: 2 h et 8 min
- Date de publication: 2024-01-26
- Langue: Anglais
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How to Make a Video Game All By Yourself is a guide for anyone who wants to make their own video game. Listen to this book to learn how to locate the itch you're eager to scratch, how to pick a game engine to power your vision, and how to find the fun in your game....
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Prix courant: 8,71 $
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101 Amazing Sega Master System Facts
- Auteur(s): Jimmy Russell
- Narrateur(s): Jason Zenobia
- Durée: 27 min
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In this entry to Jimmy Russell's Games Console History series, we learn 101 amazing facts about Sega's Master System - the first Sega home console to hit non-Japanese shores. The facts cover many areas, including the history, the hardware, game titles both rare and popular and some incredible information you probably never knew! Everyone from retro gamers who were there at the time to n00bz who think a PlayStation is Old School will find this excellent audiobook jam packed full of fascinating trivia!
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101 Amazing Sega Master System Facts
- Narrateur(s): Jason Zenobia
- Durée: 27 min
- Date de publication: 2024-01-16
- Langue: Anglais
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In this entry to Jimmy Russell's Games Console History series, we learn 101 amazing facts about Sega's Master System - the first Sega home console to hit non-Japanese shores....
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Prix courant: 7,00 $
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Red Dead's History
- A Video Game, an Obsession, and America's Violent Past
- Auteur(s): Tore C. Olsson
- Narrateur(s): Roger Clark
- Durée: 10 h et 28 min
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Red Dead Redemption and Red Dead Redemption II, set in 1911 and 1899, are the most-played American history video games since The Oregon Trail. Beloved by millions, they’ve been widely acclaimed for their realism and attention to detail. But how do they fare as re-creations of history? In this engaging audiobook, award-winning American history professor Tore Olsson takes up that question and more.
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Amazing!
- Écrit par Kindle Customer le 2025-04-11
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Red Dead's History
- A Video Game, an Obsession, and America's Violent Past
- Narrateur(s): Roger Clark
- Durée: 10 h et 28 min
- Date de publication: 2024-08-06
- Langue: Anglais
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Red Dead Redemption and Red Dead Redemption II, set in 1911 and 1899, are the most-played American history video games since The Oregon Trail. How do they fare as re-creations of history? In this engaging book, award-winning American history professor Tore Olsson takes up that question and more.
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Prix courant: 26,99 $
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The History of Gaming
- Video Game Revolution
- Auteur(s): Heather E. Schwartz
- Narrateur(s): uncredited
- Durée: 19 min
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In the 1970s, Atari became the leader in home video gaming with the Atari 2600. But were they the first? And how did it evolve into the revolutionary games and systems of today? Listen to learn the answers to these questions and more.
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The History of Gaming
- Video Game Revolution
- Narrateur(s): uncredited
- Durée: 19 min
- Date de publication: 2024-04-19
- Langue: Anglais
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In the 1970s, Atari became the leader in home video gaming with the Atari 2600. But were they the first? And how did it evolve into the revolutionary games and systems of today? Listen to learn the answers to these questions and more.
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Prix courant: 7,00 $
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Code Gamers Development 2 in 1 Value Bundle
- Code Gamers Development: Essentials + Code Gamers Development: Lua Essentials. Your #1 Book Set to Jump Start Your Video Game Programming Career
- Auteur(s): A.E. Colonna
- Narrateur(s): Elizabeth Phillips, Nicholas Seitz
- Durée: 7 h et 53 min
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Create your very first video game without any prior coding experience!! Would you like to get ahold of simple, effective, and compatible steps that will enable you to be an excellent problem solver while game programming? Do you want to start game coding without worrying if you’re smart enough to get it right? If your answer is yes to any of these questions, you’ve got to listen to this book!
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Code Gamers Development 2 in 1 Value Bundle
- Code Gamers Development: Essentials + Code Gamers Development: Lua Essentials. Your #1 Book Set to Jump Start Your Video Game Programming Career
- Narrateur(s): Elizabeth Phillips, Nicholas Seitz
- Durée: 7 h et 53 min
- Date de publication: 2024-02-14
- Langue: Anglais
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Create your very first video game without any prior coding experience!
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Prix courant: 25,00 $
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Discover This Computer Game: Scalp the Market
- Auteur(s): Mel Hardman
- Narrateur(s): Mel Hardman
- Durée: 2 h et 2 min
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It always surprises everyone...that something this good could have been around since 1997 and, still, the general public hasn't even heard about it! Most people [usually] are accidentally introduced to it by someone who is, themself, an 'e-mini trader'. So what is an e-mini? That's their first question. Mel Hardman takes his reader/listener on an exciting journey of discovery as he describes what the e-mini is; how it resembles one BIG computer game and how anyone can now participate in the same game the stock market 'Insiders' play every day.
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Discover This Computer Game: Scalp the Market
- Narrateur(s): Mel Hardman
- Durée: 2 h et 2 min
- Date de publication: 2013-01-23
- Langue: Anglais
- It always surprises everyone...that something this good could have been around since 1997 and, still, the general public hasn't even heard about it....
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Prix courant: 9,34 $
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The Reality Game
- How the Next Wave of Technology Will Break the Truth
- Auteur(s): Samuel Woolley
- Narrateur(s): Angelo Di Loreto
- Durée: 7 h et 44 min
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Online disinformation stormed our political process in 2016 and has only worsened since. Yet as Samuel Woolley shows in this urgent book, it may pale in comparison to what's to come: humanlike automated voice systems, machine learning, "deepfake" AI-edited videos and images, interactive memes, virtual reality, and more. These technologies have the power not just to manipulate our politics, but to make us doubt our eyes and ears and even feelings. Deeply researched and compellingly written, The Reality Game describes the profound impact these technologies will have on our lives.
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The Reality Game
- How the Next Wave of Technology Will Break the Truth
- Narrateur(s): Angelo Di Loreto
- Durée: 7 h et 44 min
- Date de publication: 2020-01-13
- Langue: Anglais
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Fake news posts and Twitter trolls were just the beginning. What will happen when misinformation moves from our social media feeds into our everyday lives? Deeply researched and compellingly written, The Reality Game describes the profound impact these technologies will have on our lives.....
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Prix courant: 25,24 $
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Replay
- The History of Video Games
- Auteur(s): Tristan Donovan, Richard Garriott
- Narrateur(s): Gary Furlong
- Durée: 15 h et 15 min
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A riveting account of the birth and remarkable evolution of the most important development in entertainment since television, Replay is the ultimate history of video games. From its origins in the research labs of the 1940s to the groundbreaking success of the Wii, Replay sheds new light on gaming's past.
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Extensive but dry history of video games
- Écrit par Bruce Novakowski le 2024-02-28
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Replay
- The History of Video Games
- Narrateur(s): Gary Furlong
- Durée: 15 h et 15 min
- Date de publication: 2017-06-06
- Langue: Anglais
- A riveting account of the birth and remarkable evolution of the most important development in entertainment since television, Replay is the ultimate history of video games....
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Prix courant: 23,38 $
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Unity from Zero to Proficiency (Beginner)
- A Step-by-Step Guide to Coding Your First Game with Unity in C#
- Auteur(s): Patrick Felicia
- Narrateur(s): Logan Phillipi
- Durée: 10 h et 56 min
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Without my book, most people spend too long trying to learn C# with Unity the hard way. This book is the only one that will get you to learn Unity fast without wasting so much time. It includes nine chapters that painlessly teach you the necessary skills to master C# with Unity and to create both 2D and 3D interactive games.
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Unity from Zero to Proficiency (Beginner)
- A Step-by-Step Guide to Coding Your First Game with Unity in C#
- Narrateur(s): Logan Phillipi
- Durée: 10 h et 56 min
- Date de publication: 2024-11-01
- Langue: Anglais
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Without my book, most people spend too long trying to learn C# with Unity the hard way. This book is the only one that will get you to learn Unity fast without wasting so much time.
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Prix courant: 31,27 $
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Turing's Cathedral
- The Origins of the Digital Universe
- Auteur(s): George Dyson
- Narrateur(s): Arthur Morey
- Durée: 15 h et 40 min
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In the 1940s and '50s, a group of eccentric geniuses - led by John von Neumann - gathered at the newly created Institute for Advanced Study in Princeton, New Jersey. Their joint project was the realization of the theoretical universal machine, an idea that had been put forth by mathematician Alan Turing. This group of brilliant engineers worked in isolation, almost entirely independent from industry and the traditional academic community. But because they relied exclusively on government funding, the government wanted its share of the results....
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Turing's Cathedral
- The Origins of the Digital Universe
- Narrateur(s): Arthur Morey
- Durée: 15 h et 40 min
- Date de publication: 2012-03-06
- Langue: Anglais
- In the 1940s and '50s, a group of eccentric geniuses - led by John von Neumann - gathered at the newly created Institute for Advanced Study in Princeton, New Jersey....
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Prix courant: 27,97 $
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First-Person Action Esports: The Competitive Gaming World of Overwatch, Counter-Strike, and More!
- Wide World of Esports
- Auteur(s): Thomas Kingsley Troupe
- Narrateur(s): uncredited
- Durée: 24 min
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Championship titles, fame, and huge cash prizes await the very best players. But it takes a lot of hard work to become the best. Learn all about first-person action game esports leagues and what it takes to compete full-time as a professional esports gamer.
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First-Person Action Esports: The Competitive Gaming World of Overwatch, Counter-Strike, and More!
- Wide World of Esports
- Narrateur(s): uncredited
- Durée: 24 min
- Date de publication: 2024-04-18
- Langue: Anglais
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Championship titles, fame, and huge cash prizes await the very best players. But it takes a lot of hard work to become the best. Learn all about first-person action game esports leagues and what it takes to compete full-time as a professional esports gamer.
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Prix courant: 7,00 $
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The Secret Science of Games
- Auteur(s): John Hopson
- Narrateur(s): Matt Hicks
- Durée: 5 h et 9 min
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The Secret Science of Games is an accessible and entertaining guide to the hidden role of science in making games more fun. User experience (UX) research is a vital part of the story of how video games have become a cultural juggernaut, but game developers generally don’t speak publicly about how data shapes game design and game development.
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The Secret Science of Games
- Narrateur(s): Matt Hicks
- Durée: 5 h et 9 min
- Date de publication: 2023-04-28
- Langue: Anglais
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The Secret Science of Games is an accessible and entertaining guide to the hidden role of science in making games more fun....
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Prix courant: 25,00 $
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The Revenge of Analog
- Real Things and Why They Matter
- Auteur(s): David Sax
- Narrateur(s): David Sax
- Durée: 9 h et 17 min
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One of Michiko Kakutani's (New York Times) top 10 books of 2016. A funny thing happened on the way to the digital utopia. We've begun to fall back in love with the very analog goods and ideas the tech gurus insisted that we no longer needed. Businesses that once looked outdated, from film photography to brick-and-mortar retail, are now springing with new life. Notebooks, records, and stationery have become cool again.
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yes i am painfully aware of the irony here
- Écrit par cody vaillant le 2018-09-20
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The Revenge of Analog
- Real Things and Why They Matter
- Narrateur(s): David Sax
- Durée: 9 h et 17 min
- Date de publication: 2016-11-08
- Langue: Anglais
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One of Michiko Kakutani's (New York Times) top 10 books of 2016. A funny thing happened on the way to the digital utopia. We've begun to fall back in love with the very analog goods and ideas the tech gurus insisted that we no longer needed....
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