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Replay

The History of Video Games
Narrateur(s): Gary Furlong
Durée: 15 h et 15 min
4.5 out of 5 stars (24 évaluations)

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Description

A riveting account of the birth and remarkable evolution of the most important development in entertainment since television, Replay is the ultimate history of video games. From its origins in the research labs of the 1940s to the groundbreaking success of the Wii, Replay sheds new light on gaming's past. Along the way it takes in the spectacular rise and fall of Atari, the crazed cottage industry spawned by the computers of Sir Clive Sinclair, Japan's rapid ascent to the top of the gaming tree, and the seismic impact of Doom. Replay tells the sensational story of how the creative vision of game designers across the globe gave rise to one of the world's most popular and dynamic art forms. Based on extensive research and more than 140 interviews, Replay includes insights from video game legends such as Atari founder Nolan Bushnell, Will Wright - the creator of The Sims , Doom designer John Romero, and Hironobu Sakaguchi of Final Fantasy fame. Replay also includes a foreword by Richard Garriott (AKA Lord British).

©2010 Tristan Donovan (P)2017 Tantor

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Moyenne des évaluations de clients

Au global

  • 4.5 out of 5 stars
  • 5 étoiles
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    8
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Performance

  • 4.5 out of 5 stars
  • 5 étoiles
    14
  • 4 étoiles
    5
  • 3 étoiles
    1
  • 2 étoiles
    0
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Histoire

  • 4.5 out of 5 stars
  • 5 étoiles
    12
  • 4 étoiles
    6
  • 3 étoiles
    1
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Évaluations – Cliquez sur les onglets pour changer la source des évaluations.

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  • Au global
    5 out of 5 stars
  • Performance
    5 out of 5 stars
  • Histoire
    5 out of 5 stars

A masterpiece of history that I missed as societal development!

This is a spectacular, incredibly researched, and very well developed book! I was never a video gamer, and so was skeptical of what this book would provide me with… It blew my mind! Basically every major brand, and name of computer people from start ups throughout the 1960s to current day, and how hames relate to the entire functioning of our current society,… Is all contained within this book. Read this book with your ears, to discover the pleasures and awarenesses of societal development, business, economics, politics, The game that Steve Jobs played that led to the creation of MS-DOS,and the world of games and fun – everything that I didn’t know I missed out on, but now can go hunting down to relive again! An awesome auditory adventure! A feast for the ears, and that video screen of memories inside your head!!! 12/10

  • Au global
    5 out of 5 stars
  • Performance
    5 out of 5 stars
  • Histoire
    5 out of 5 stars

Great!

Many infos to be learn but light and easy to follow. Well done! From business move to computer components passing by game idea and cultural differences all the story is there.

« 1001 game you should play » book can be a great add to this book.

  • Au global
    5 out of 5 stars
  • Performance
    5 out of 5 stars
  • Histoire
    5 out of 5 stars

I learned a lot about video game history

Good history book of video games. Inspires me to look into game coding. Also will influence my buying decisions going forward.

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  • Au global
    4 out of 5 stars
  • Performance
    4 out of 5 stars
  • Histoire
    4 out of 5 stars
  • Jeffrey Webb
  • Round Rock, TX United States
  • 2017-10-26

A fine addition to my game history collection.

It gives me gratification that the area I chose to specialize in during my graduate studies - The history of games and simulations- is now getting serious attention. This book covers some of the same ground as others I have read, but still manages to deliver points and anecdotes missed elsewhere. Lots of direct quotes from game developers and designers, and a good narrative of the rise and fall of game styles and genres. Not sure if this is the performer or the nook text, but there are some errors like "Planescape: Torment" being referred to as "Planetscape" etc. Other than those small errors, I enjoyed this book thoroughly.

5 personnes sur 5 ont trouvé cette évaluation pertinente

  • Au global
    5 out of 5 stars
  • Performance
    5 out of 5 stars
  • Histoire
    5 out of 5 stars
  • Devin
  • 2018-01-17

Excellent Book

I have quite a few gaming history books in my library but I think they are all Nintendo vs Sega and while the story is interesting it has been told numerous times. Replay on the other hand covers so many different topics (the European computer scene, arcades, etc..) that aren't covered that well elsewhere. The narrator is fantastic, great pacing, he just brought the book to life. I just can't recommend this book enough.

10 personnes sur 11 ont trouvé cette évaluation pertinente

  • Au global
    5 out of 5 stars
  • Performance
    5 out of 5 stars
  • Histoire
    5 out of 5 stars
  • Thomas
  • 2017-09-27

A Wonderful and Thorough Companion to Video Games

Focuses on all video games but covers the computer angle more thoroughly. Great narrator.
It's not as thorough on all the game consoles as "The Ultimate History of Video Games" but it branches more into computer games in the U. K. and many parts of Europe and gives a more thorough background into how computer culture influenced second generation consoles and on. Brings video games up to 2012 and the advent of indie games on Steam. "Ultimate History" ends with the death of Sega as a console producer. The two books complement each other nicely.

10 personnes sur 11 ont trouvé cette évaluation pertinente

  • Au global
    5 out of 5 stars
  • Performance
    5 out of 5 stars
  • Histoire
    5 out of 5 stars
  • Sarlac
  • 2018-03-29

This is the history to read.

Most books focus on the hardware and business. This is about that plus the art and the games. Very awesome book.

4 personnes sur 5 ont trouvé cette évaluation pertinente

  • Au global
    5 out of 5 stars
  • Performance
    5 out of 5 stars
  • Histoire
    5 out of 5 stars
  • Matthew
  • LOUISVILLE, KY, United States
  • 2019-03-12

This is the one you are looking for

This text starts with he stone age of video games in the 50's and 60's and goes up to the indie game generation of the late 2000's and early 2010's. That's a lot of ground to cover and A LOT of people/companies/games to include, but Donovan's work manages to do it with aplomb. It maintains a breezy, big-picture narrative that is colored in by by interviews and testimonials from the movers and shakers of the game industry. This gives the book a good pace without making it drag.

If you are looking for an engaging and panoramic history of the video game industry, then this is the one.

1 personnes sur 1 ont trouvé cette évaluation pertinente

  • Au global
    5 out of 5 stars
  • Performance
    5 out of 5 stars
  • Histoire
    5 out of 5 stars
  • Ronald
  • 2018-11-08

Goes beyond your expectations in a good way

good narrator
good content
great job of building the history

only negative is that it can jump around a bit chronologically speaking, but does so to separate subjects

1 personnes sur 1 ont trouvé cette évaluation pertinente

  • Au global
    5 out of 5 stars
  • Performance
    5 out of 5 stars
  • Histoire
    5 out of 5 stars
  • Riot
  • 2018-02-22

Perfect!

Loved it! was able to relive many memories just by listening to the words and the brief but detailed account of so many good (and not so good) games

2 personnes sur 3 ont trouvé cette évaluation pertinente

  • Au global
    3 out of 5 stars
  • Performance
    4 out of 5 stars
  • Histoire
    3 out of 5 stars
  • Lindsay
  • Denver, CO, United States
  • 2019-10-08

I'm not as interested in video gams as i thought

First and foremost, the narrator is wonderful. Gary Furlong's voice and accent is really lovely to listen to.

Ok, overall, the book is interesting, I just realized that I'm not as interested in video games as I thought I was. I did learn a lot reading this book and feel like I have a whole bunch of new anecdotes for parties. One struggle that I had with the book was the timeline jumping back and forth. Given that the history is pretty dense, and telling it all in a linear fashion would be very difficult, it makes sense to take one story and tell it, then rewind and take another story and telling, and so on and so forth. As I was reading it though, it was a little confusing. Other than that, the book was, albeit a little dry, enjoyable.

  • Au global
    4 out of 5 stars
  • Performance
    3 out of 5 stars
  • Histoire
    4 out of 5 stars
  • Joshua Curry
  • wichita, KS USA
  • 2019-06-27

Tries to do too much

While the book is interesting and contains a lot of good information it suffers from difficult organization. In trying to cover everything gaming related in one book not only do things get glossed over but its very difficult at times to follow the time line. It's good to see a book attempting to cover new video game ground I just wish it didn't feel like it was struggling to figure out what it was actually about.

As for the performance... well it was OK, but there are some glaring mistakes, like repeatedly calling Planescape Torment, Planetscape. I'm hoping that's not a typo repeatedly in the book... There are other examples of butchered names, and not because of linguist differences between American English and British English but straight out mistakes.

  • Au global
    2 out of 5 stars
  • Performance
    2 out of 5 stars
  • Histoire
    2 out of 5 stars
  • joe
  • 2019-05-09

Ok but better books on here.

While it is an ok book there definitely better ones on here to listen to. Not the most detailed and some inaccuracies along with a narrator that with his way of speech is not entertaining to listen to. I'd stick with something like "The Ultimate History of Video Games". What I will give it credit for is going further then around the N64 era unlike most of the books here.